Cleanup encore.
This commit is contained in:
parent
ebc8ed1f56
commit
a75b1c97cb
@ -280,34 +280,28 @@ void World::RenderWorld(int& rendercount, int& badhitcount, Player& player, Tran
|
||||
int echantillons;
|
||||
|
||||
if (dist > VIEW_DISTANCE * .375f) {
|
||||
angle.x = direct.z + direct.x;
|
||||
angle.z = direct.z - direct.x;
|
||||
sinus = .01745240643; // sin(1 degré)
|
||||
cosinus = .99984769515; // cos(1 degré)
|
||||
echantillons = 90;
|
||||
}
|
||||
else if (dist > VIEW_DISTANCE * .5f) {
|
||||
angle.x = direct.z + direct.x;
|
||||
angle.z = direct.z - direct.x;
|
||||
sinus = .0261769483;
|
||||
cosinus = .99965732497;
|
||||
echantillons = 60;
|
||||
}
|
||||
else if (dist > VIEW_DISTANCE * .625f) {
|
||||
angle.x = direct.z + direct.x;
|
||||
angle.z = direct.z - direct.x;
|
||||
sinus = .0348994967;
|
||||
cosinus = .99939082701;
|
||||
echantillons = 45;
|
||||
}
|
||||
else {
|
||||
angle.x = direct.z + direct.x;
|
||||
angle.z = direct.z - direct.x;
|
||||
sinus = .05233595624;
|
||||
cosinus = .99862953475;
|
||||
echantillons = 30;
|
||||
}
|
||||
|
||||
angle.x = direct.z + direct.x;
|
||||
angle.z = direct.z - direct.x;
|
||||
angle.y = 0;
|
||||
angle.Normalize();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user