First_Person_Slapper/Player.tscn

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[gd_scene load_steps=17 format=2]
[ext_resource path="res://Player.gd" type="Script" id=1]
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[ext_resource path="res://BlenderStuff/Hand/protohand.obj" type="ArrayMesh" id=2]
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[ext_resource path="res://Textures/kenney_prototype_textures/purple/texture_01.png" type="Texture" id=3]
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[ext_resource path="res://HUD.tscn" type="PackedScene" id=4]
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[ext_resource path="res://Audio/80-s-clap.wav" type="AudioStream" id=5]
[ext_resource path="res://Audio/MegaSlap.wav" type="AudioStream" id=6]
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[ext_resource path="res://Scripts/HitBox.gd" type="Script" id=7]
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[ext_resource path="res://Audio/mixkit-fast-whoosh-transition-1490.wav" type="AudioStream" id=7]
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[ext_resource path="res://Audio/step2.wav" type="AudioStream" id=8]
[ext_resource path="res://Audio/step3.wav" type="AudioStream" id=9]
[ext_resource path="res://Audio/step4.wav" type="AudioStream" id=10]
[ext_resource path="res://Audio/step1.wav" type="AudioStream" id=11]
[sub_resource type="CapsuleShape" id=2]
height = 3.0
[sub_resource type="CylinderShape" id=3]
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[sub_resource type="BoxShape" id=7]
extents = Vector3( 0.797679, 1, 1 )
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[sub_resource type="SpatialMaterial" id=4]
albedo_texture = ExtResource( 3 )
uv1_triplanar = true
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[sub_resource type="Animation" id=5]
length = 0.001
tracks/0/type = "value"
tracks/0/path = NodePath("Head/HandParent/Hand:transform")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Transform( -0.178665, 0.385633, 0.0293721, 0.386578, 0.177103, 0.0262457, 0.0115471, 0.0376593, -0.4242, 1.33036, -0.0718137, -2.73514 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Head/HandParent/Hand:translation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( 0.329, 1.317, 0 ) ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Head/HandParent/Hand:rotation_degrees")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector3( -20.757, 0, 0 ) ]
}
[sub_resource type="Animation" id=6]
resource_name = "basic_slap"
tracks/0/type = "value"
tracks/0/path = NodePath("Head/HandParent/Hand:translation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ), Vector3( -0.103, 2.756, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Head/HandParent/Hand:rotation_degrees")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ), Vector3( -36.146, -1.281, 0 ) ]
}
[node name="Player" type="KinematicBody"]
script = ExtResource( 1 )
[node name="CollisionShape" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0 )
shape = SubResource( 2 )
[node name="Feet" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.49873, 0 )
shape = SubResource( 3 )
[node name="Head" type="Spatial" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.84218, 0 )
[node name="Camera" type="Camera" parent="Head"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0154071, 0.355, -0.246618 )
fov = 80.0
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[node name="HitBox" type="Area" parent="Head/Camera"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0154071, -0.355, 0.246618 )
monitorable = false
script = ExtResource( 7 )
hitbox_type = 1
[node name="CollisionShape" type="CollisionShape" parent="Head/Camera/HitBox"]
transform = Transform( 1, 0, 0, 0, 0.3, 0, 0, 0, 0.8, 0, 0.414722, -1.5988 )
shape = SubResource( 7 )
[node name="PointTo" type="Spatial" parent="Head/Camera"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -1 )
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[node name="HandParent" type="Spatial" parent="Head"]
transform = Transform( 0.0807126, 0.49343, -0.00351894, 0.445393, -0.0713166, 0.215728, 0.212391, -0.0379586, -0.451053, 0.736, -0.075, -1.998 )
[node name="Hand" type="MeshInstance" parent="Head/HandParent"]
transform = Transform( 0.426025, 0, 0, 0, 0.398372, 0.150985, 0, -0.150985, 0.398372, 0.329, 1.317, 0 )
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cast_shadow = 0
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mesh = ExtResource( 2 )
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skeleton = NodePath("../../..")
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material/0 = SubResource( 4 )
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[node name="GroundCheck" type="RayCast" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2, 0 )
enabled = true
cast_to = Vector3( 0, -1.5, 0 )
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[node name="HUD" parent="." instance=ExtResource( 4 )]
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[node name="HandMovement" type="AnimationPlayer" parent="."]
anims/RESET = SubResource( 5 )
anims/basic_slap = SubResource( 6 )
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[node name="AudioSlap" type="AudioStreamPlayer3D" parent="."]
stream = ExtResource( 5 )
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bus = "SFX"
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[node name="AudioMegaSlap" type="AudioStreamPlayer3D" parent="."]
stream = ExtResource( 6 )
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unit_db = 8.496
max_db = 6.0
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bus = "SFX"
emission_angle_enabled = true
doppler_tracking = 2
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[node name="Music" type="AudioStreamPlayer" parent="."]
autoplay = true
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[node name="SlapCooldown" type="Timer" parent="."]
wait_time = 0.5
[connection signal="timeout" from="SlapCooldown" to="." method="_on_SlapCooldown_timeout"]
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bus = "Music"
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[node name="Step2" type="AudioStreamPlayer3D" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -5, 0 )
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stream = ExtResource( 8 )
[node name="Step3" type="AudioStreamPlayer3D" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -5, 0 )
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stream = ExtResource( 9 )
[node name="Step1" type="AudioStreamPlayer3D" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -5, 0 )
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stream = ExtResource( 11 )
[node name="Step4" type="AudioStreamPlayer3D" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -5, 0 )
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stream = ExtResource( 10 )
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[node name="AudioCharge" type="AudioStreamPlayer3D" parent="."]
stream = ExtResource( 7 )
pitch_scale = 0.79
bus = "SFX"
doppler_tracking = 2