no depth test for the hand
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parent
8975fbed27
commit
104f0c5f92
7
HUD.tscn
7
HUD.tscn
@ -1,4 +1,4 @@
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[gd_scene load_steps=10 format=2]
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[gd_scene load_steps=9 format=2]
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[ext_resource path="res://SlapGauge.gd" type="Script" id=1]
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[ext_resource path="res://Start.gd" type="Script" id=2]
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@ -51,11 +51,6 @@ shader_param/kill = null
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shader_param/bkgcol = Plane( 0, 0, 0, 0.3 )
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shader_param/kilcol = Plane( 0.5, 0, 0, 0.3 )
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[sub_resource type="DynamicFont" id=12]
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size = 33
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use_filter = true
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font_data = ExtResource( 3 )
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[sub_resource type="DynamicFont" id=7]
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size = 88
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outline_size = 5
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12
Player.gd
12
Player.gd
@ -26,17 +26,13 @@ onready var head = $Head
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onready var ground_check = $GroundCheck
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onready var slap_gauge = $HUD/ActualHUD/SlapGauge
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onready var slap_animator = $HandMovement
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func _ready():
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Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
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slap_animator.current_animation = "basic_slap"
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onready var SlapGauge = $HUD/ActualHUD/SlapGauge
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onready var Menu = $HUD/Start
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onready var AudioSlap = $AudioSlap
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onready var AudioMegaSlap = $AudioMegaSlap
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func _ready():
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pass
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slap_animator.current_animation = "basic_slap"
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func _input(event):
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if event is InputEventMouseMotion:
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@ -106,8 +102,8 @@ func _physics_process(delta):
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slap_gauge.fill = slap
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slap_animator.seek(slap, true)
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SlapGauge.fill = slap;
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SlapGauge.kill = slapkill;
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slap_gauge.fill = slap;
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slap_gauge.kill = slapkill;
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direction = direction.normalized()
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@ -1,4 +1,4 @@
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[gd_scene load_steps=10 format=2]
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[gd_scene load_steps=12 format=2]
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[ext_resource path="res://Player.gd" type="Script" id=1]
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[ext_resource path="res://BlenderStuff/Hand/protohand.obj" type="ArrayMesh" id=2]
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@ -13,6 +13,7 @@ height = 3.0
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[sub_resource type="CylinderShape" id=3]
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[sub_resource type="SpatialMaterial" id=4]
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flags_no_depth_test = true
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albedo_texture = ExtResource( 3 )
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uv1_triplanar = true
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@ -120,6 +121,7 @@ cast_to = Vector3( 0, -1.5, 0 )
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[node name="HandMovement" type="AnimationPlayer" parent="."]
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anims/RESET = SubResource( 5 )
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anims/basic_slap = SubResource( 6 )
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[node name="AudioSlap" type="AudioStreamPlayer3D" parent="."]
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stream = ExtResource( 5 )
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