Update enemy.tscn

This commit is contained in:
MarcEricMartel 2023-10-10 17:26:55 -04:00
parent 18ac847d0f
commit 4d5ee6c1cd

View File

@ -432,7 +432,6 @@ collision_layer = 2
collision_mask = 2
[node name="Attack1CollisionR" type="CollisionShape2D" parent="AttackArea"]
visible = false
position = Vector2(3, -7)
rotation = 1.5708
skew = 0.223402
@ -440,7 +439,6 @@ shape = SubResource("CapsuleShape2D_qykhm")
debug_color = Color(0.956863, 0.203922, 0, 0.419608)
[node name="Attack1CollisionL" type="CollisionShape2D" parent="AttackArea"]
visible = false
position = Vector2(-3, -7)
rotation = 1.5708
skew = -0.169297
@ -448,7 +446,6 @@ shape = SubResource("CapsuleShape2D_qykhm")
debug_color = Color(0.956863, 0.203922, 0, 0.419608)
[node name="Attack2CollisionR" type="CollisionShape2D" parent="AttackArea"]
visible = false
position = Vector2(25, -7)
rotation = 1.5708
skew = 0.0837758
@ -456,7 +453,6 @@ shape = SubResource("CapsuleShape2D_qykhm")
debug_color = Color(0.956863, 0.203922, 0, 0.419608)
[node name="Attack2CollisionL" type="CollisionShape2D" parent="AttackArea"]
visible = false
position = Vector2(-25, -7)
rotation = 1.5708
skew = -0.0837758