I am disabled.
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@ -40,6 +40,10 @@ func remove_foe(foe):
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# Called when the node enters the scene tree for the first time.
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func _ready():
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atk1l.set_disabled(true)
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atk1r.set_disabled(true)
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atk2l.set_disabled(true)
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atk2r.set_disabled(true)
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pass # Replace with function body.
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