This commit is contained in:
MarcEricMartel 2021-12-06 18:15:23 -05:00
parent 8debc055ed
commit 6e562f51c7

View File

@ -292,7 +292,7 @@ void World::RenderWorld(int& rendercount, int& badhitcount, Player& player, Tran
direct.Normalize();
pos.y = 1;
static Vector3f renderManifest[VIEW_DISTANCE * 4];
static Vector3f renderManifest[VIEW_DISTANCE * 4]; // Nombre de Chunks maximal ŕ ętre rendus.
//for (int dist = VIEW_DISTANCE; dist >= 0; dist -= CHUNK_SIZE_X) {
for (int dist = 0; dist <= VIEW_DISTANCE; dist += CHUNK_SIZE_X) {
@ -305,17 +305,17 @@ void World::RenderWorld(int& rendercount, int& badhitcount, Player& player, Tran
cosinus = .99996192306; // cos(1/2 degré)
echantillons = 180;
}
else if (dist > VIEW_DISTANCE * .5f) {
else if (dist > VIEW_DISTANCE * .4f) {
sinus = .01151891831f; // sin(2/3 degré)
cosinus = .99993365506; // cos(2/3 degré)
echantillons = 120;
}
else if (dist > VIEW_DISTANCE * .325f) {
else if (dist > VIEW_DISTANCE * .3f) {
sinus = .01745240643; // sin(1 degré)
cosinus = .99984769515; // cos(1 degré)
echantillons = 90;
}
else if (dist > VIEW_DISTANCE * .25f) {
else if (dist > VIEW_DISTANCE * .2f) {
sinus = .0261769483;
cosinus = .99965732497;
echantillons = 60;