SQCSimulator2023/SQCSim2021/remoteplayer.h
MarcEricMartel 35c2a5be31 pouet pouet
2023-10-30 15:36:43 -04:00

27 lines
630 B
C++

#ifndef REMOTEPLAYER_H__
#define REMOTEPLAYER_H__
#include "../SQCSim-common/player.h"
#include "../SQCSim-common/netprotocol.h"
#include "define.h"
#include "textureatlas.h"
#include "shader.h"
class RemotePlayer : public Player {
public:
enum Anim: uint8_t { STILL = 1, RUNNING = 2, JUMPING = 4, SHOOTING = 8, POWERUP = 16, DEAD = 32 };
RemotePlayer(netprot::PlayerInfo pinfo);
void Init();
void Feed(const netprot::Output out);
private:
netprot::Output current, previous;
std::map<uint64_t, netprot::Output> m_outbuf;
netprot::PlayerInfo m_pinfo;
float m_aminacc;
Anim m_animstate;
uint64_t m_team_id;
};
#endif