This commit is contained in:
Claudel-D-Roy 2023-12-13 13:51:37 -05:00
parent f509b01827
commit f4347d35df

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@ -116,7 +116,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
float angle = angleRemote.Dot(angleCam);
int index = 0;
angle = -angle;
//angle = -angle;
Vector3f side = angleRemote.Cross(angleCam);
static float time = 0.f;