diff --git a/SQCSim2021/remoteplayer.cpp b/SQCSim2021/remoteplayer.cpp index 8dd4676..68db0d2 100644 --- a/SQCSim2021/remoteplayer.cpp +++ b/SQCSim2021/remoteplayer.cpp @@ -116,7 +116,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr float angle = angleRemote.Dot(angleCam); int index = 0; - angle = -angle; + //angle = -angle; Vector3f side = angleRemote.Cross(angleCam); static float time = 0.f;