This commit is contained in:
Claudel-D-Roy 2023-12-13 15:45:17 -05:00
parent 2f3260b16a
commit 6d4f592278

View File

@ -146,7 +146,6 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
index = 17;
else
index = 9;
}
else if (current.states.jumpshot) {
if (Shooting)
@ -159,8 +158,6 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
else if (!current.states.jumping && !current.states.shooting && !current.states.jumpshot)
index = 0;
}
else if (angle >= 0.25 && isLeft) //Frontleft
{
@ -250,7 +247,7 @@ void RemotePlayer::Render(TextureAtlas& atlas, Shader& shader, Transformation tr
}
else if (angle >= 0.25 && !isLeft) //FrontRight
else if (angle >= 0.25 && !isLeft) //FrontRight //REVOIR L'ANIME DE SHOOTING EST PAS DRETTE
{
if (current.states.shooting) {
if (Shooting)