Merge pull request #13 from CegepSTH/thehell_affichageMESS
SQC-8_Messagerie
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commit
54c25e6f78
@ -5,7 +5,7 @@ Player::Player(const Vector3f& position, float rotX, float rotY) : m_position(po
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m_velocity = Vector3f(0, 0, 0);
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m_airborne = true;
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m_hp = 0.75f; //TODO: Remettre à 1.0f
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m_username = "Zelda Bee-Bop";
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m_username = "Zelda Bee-Bop56";
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}
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void Player::TurnLeftRight(float value) {
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@ -20,8 +20,8 @@
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#define SRV_ADDR "127.0.0.1"
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#define COUNTDOWN 300
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#define BASE_WIDTH 640
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#define BASE_HEIGHT 480
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#define BASE_WIDTH 1920
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#define BASE_HEIGHT 1080
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#define TEXTURE_PATH "./media/textures/"
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#define SHADER_PATH "./media/shaders/"
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@ -1,5 +1,23 @@
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#include "engine.h"
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#include <iostream>
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#include <chrono>
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#include <thread>
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#include <queue>
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// Define a structure to represent notifications
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struct Notification {
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std::string message;
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float displayStartTime = 0.0f;
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};
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// Use a queue to manage notifications
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//std::queue<Notification> notificationQueue;
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// Use a vector to manage notifications
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std::vector<Notification> notifications;
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Engine::Engine() {}
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Engine::~Engine() {
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@ -113,6 +131,91 @@ void Engine::LoadResource() {
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void Engine::UnloadResource() {}
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void Engine::SystemNotification(std::string systemLog) {
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std::string message = "";
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message = systemLog;
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DisplayNotification(message);
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}
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void Engine::KillNotification(Player killer, Player killed) {
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std::string message = "";
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message = killed.GetUsername() + " killed by -> " + killer.GetUsername();
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DisplayNotification(message);
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}
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void Engine::DisplayNotification(std::string message) {
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if (message.length() > 45) {
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message = message.substr(0, 45);
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}
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// Create a new notification and add it to the queue
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Notification newNotification;
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newNotification.message = message;
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newNotification.displayStartTime = m_time;
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notifications.push_back(newNotification);
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}
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// Add a method to process the notification queue
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void Engine::ProcessNotificationQueue() {
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m_textureFont.Bind();
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float scale = GetScale();
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unsigned int xOffset = Width() - Width() * 0.26;
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unsigned int yOffset = Height() - (Height() / 2.2);
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// Iterate through the notifications and display them
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for (auto it = notifications.begin(); it != notifications.end(); ) {
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float timeSinceDisplay = m_time - it->displayStartTime;
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// Display the notification message with vertical offset
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unsigned int y = yOffset - (static_cast<unsigned int>(scale * 20) * (it - notifications.begin()));
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glDisable(GL_STENCIL_TEST);
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glDisable(GL_DEPTH_TEST);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE);
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glBlendEquation(GL_FUNC_ADD);
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glMatrixMode(GL_PROJECTION);
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glPushMatrix();
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glLoadIdentity();
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glOrtho(0, Width(), 0, Height(), -1, 1);
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glMatrixMode(GL_MODELVIEW);
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glPushMatrix();
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PrintText(xOffset, y, scale, it->message);
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glBlendFunc(GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR);
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glBlendEquation(GL_FUNC_SUBTRACT);
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glEnable(GL_STENCIL_TEST);
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glEnable(GL_DEPTH_TEST);
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glMatrixMode(GL_PROJECTION);
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glPopMatrix();
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glMatrixMode(GL_MODELVIEW);
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glPopMatrix();
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// Check if it's time to remove the notification (display for 2 seconds)
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if (timeSinceDisplay >= 4.0f) {
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it = notifications.erase(it); // Remove the notification
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}
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else {
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++it;
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}
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}
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}
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void Engine::DisplayCrosshair() {
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m_textureCrosshair.Bind();
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static const int crossSize = 32;
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@ -261,6 +364,17 @@ void Engine::DrawHud(float elapsedTime, BlockType bloc) {
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int timer = GetCountdown(elapsedTime);
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// Appel de la fonction pour l'affichage de notifications
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if (m_keyK) {
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SystemNotification(m_messageNotification);
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m_keyK = false;
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}
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if (m_keyL) {
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KillNotification(m_player, m_player);
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m_keyL = false;
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}
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if (m_displayInfo) {
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DisplayInfo(elapsedTime, bloc);
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}
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@ -423,6 +537,7 @@ void Engine::Render(float elapsedTime) {
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if (m_isSkybox) m_skybox.Render(skybox);
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ProcessNotificationQueue();
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DrawHud(elapsedTime, bloc);
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static bool fell = false;
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@ -474,6 +589,13 @@ void Engine::KeyPressEvent(unsigned char key) {
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break;
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case 5: // F - Ignorer
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break;
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case 10: // K - Debugging DisplayNotification()
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m_keyK = true;
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m_messageNotification = "notifications systeme peuvent être affiché";
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break;
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case 11: // L - Debugging DisplayNotification()
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m_keyL = true;
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break;
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case 6: // G - Ignorer
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break;
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case 12: // M - Ignorer
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@ -522,6 +644,12 @@ void Engine::KeyReleaseEvent(unsigned char key) {
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m_displayInfo = !m_displayInfo;
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std::cout << "DISPLAY INFO " << (m_displayInfo ? "enabled" : "disabled") << std::endl;
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break;
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case 10: // K
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m_keyK = false;
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break;
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case 11: // L - Debugging DisplayNotification()
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m_keyL = false;
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break;
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case 12: // M - Toggle music
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m_audio.ToggleMusicState();
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break;
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@ -43,6 +43,10 @@ private:
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bool LoadTexture(Texture& texture, const std::string& filename, bool useMipmaps = true, bool stopOnError = true);
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void SystemNotification(std::string systemLog);
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void KillNotification(Player killer, Player killed);
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void DisplayNotification(std::string message);
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void ProcessNotificationQueue();
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void DisplayCrosshair();
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void DisplayCurrentItem();
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void DisplayHud(int timer);
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@ -70,7 +74,7 @@ private:
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irrklang::ISound* m_scream;
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Player m_player = Player(Vector3f(.5f, CHUNK_SIZE_Y + 1.8f, .5f));
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Bullet* m_bullets[MAX_BULLETS];
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float m_scale;
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@ -89,6 +93,8 @@ private:
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bool m_resetcountdown = false;
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bool m_stopcountdown = false;
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bool m_keyK = false;
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bool m_keyL = false;
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bool m_keyW = false;
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bool m_keyA = false;
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bool m_keyS = false;
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@ -99,6 +105,8 @@ private:
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bool m_mouseC = false;
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bool m_mouseWU = false;
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bool m_mouseWD = false;
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std::string m_messageNotification = "";
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};
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#endif // ENGINE_H__
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