Feeeeeed the woooooooooorld
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		| @@ -182,7 +182,7 @@ void Server::Run() { | ||||
|  | ||||
| 	m_world = std::make_unique<World>(); | ||||
| 	m_world->SetSeed(m_game.seed); | ||||
| 	m_world->BuildWorld(); | ||||
| 	//m_world->BuildWorld(); | ||||
|  | ||||
| 	for (auto& [key, conn] : m_players) { // Creation des instances de joueurs et premier sync. | ||||
| 		conn->player = std::make_unique<Player>(Vector3f(8.5f, CHUNK_SIZE_Y + 1.8f, 8.5f)); | ||||
|   | ||||
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