diff --git a/SQCSim-srv/server.cpp b/SQCSim-srv/server.cpp index e1b1ff9..f2e1356 100644 --- a/SQCSim-srv/server.cpp +++ b/SQCSim-srv/server.cpp @@ -182,7 +182,7 @@ void Server::Run() { m_world = std::make_unique(); m_world->SetSeed(m_game.seed); - m_world->BuildWorld(); + //m_world->BuildWorld(); for (auto& [key, conn] : m_players) { // Creation des instances de joueurs et premier sync. conn->player = std::make_unique(Vector3f(8.5f, CHUNK_SIZE_Y + 1.8f, 8.5f));