OH YEAH.
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@ -28,7 +28,8 @@ typedef uint64_t Timestamp;
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#ifdef _WIN32
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#pragma comment(lib,"wsock32.lib") // Pour pouvoir faire fonctionner le linker sans le vcxproject
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#pragma comment(lib,"ws2_32.lib")
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#include <ws2tcpip.h>
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#include <Windows.h>
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#include <cstdio>
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#include <ctime>
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@ -18,7 +18,6 @@ void netprot::Serialize(TeamInfo* tinfo, char* buf[], uint32_t* buflen) {
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void netprot::Serialize(LoginInfo* linfo, char* buf[], uint32_t* buflen) {
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*buf[0] = netprot::PACKET_TYPE::LOGINF;
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void* nom = &linfo->name;
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char* buff = *buf + 1;
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size_t namesize = 1;
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@ -28,21 +27,23 @@ void netprot::Serialize(LoginInfo* linfo, char* buf[], uint32_t* buflen) {
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++namesize;
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else break;
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memcpy(buff, nom, sizeof(linfo->name));
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memcpy(*buf + 1, &linfo->name, namesize);
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uint64_t sid = linfo->sid;
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char diff[sizeof(uint64_t)] = { (sid >> 56) & 0xFF,
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uint8_t diff[sizeof(uint64_t)] = {
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(sid >> 56) & 0xFF,
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(sid >> 48) & 0xFF,
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(sid >> 40) & 0xFF,
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(sid >> 32) & 0xFF,
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(sid >> 24) & 0xFF,
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(sid >> 16) & 0xFF,
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(sid >> 8) & 0xFF,
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sid & 0xFF };
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sid & 0xFF
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};
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void* ptrsid = *buf + namesize;
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memcpy(ptrsid, &diff, sizeof(uint64_t));
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char* ptrsid = *buf + namesize + 2;
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memcpy(ptrsid, diff, sizeof(uint64_t));
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*buflen = sizeof(LoginInfo) + 1;
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*buflen = namesize + sizeof(uint64_t) + 2;
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}
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void netprot::Serialize(SelfInfo* sinfo, char* buf[], uint32_t* buflen) {
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@ -84,10 +85,10 @@ bool netprot::Deserialize(TeamInfo* tinfo, char* buf, const uint32_t buflen) {
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}
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bool netprot::Deserialize(LoginInfo* linfo, char* buf, const uint32_t buflen) {
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if (buflen < sizeof(sizeof(LoginInfo)) + 1)
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if (buflen < sizeof(LoginInfo) + 3)
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return false;
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size_t namesize = 0;
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size_t namesize = 1;
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for (int x = 0; x < sizeof(linfo->name); ++x)
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if (buf[x] != (char)'\0')
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@ -97,15 +98,16 @@ bool netprot::Deserialize(LoginInfo* linfo, char* buf, const uint32_t buflen) {
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memcpy((void*)&linfo->name, (void*)&buf[1], namesize);
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uint8_t diff[sizeof(uint64_t)] = { 0,0,0,0,0,0,0,0 };
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memcpy(&diff, &buf[namesize], sizeof(uint64_t));
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linfo->sid = (uint64_t)diff[0] << 56 |
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(uint64_t)diff[1] << 48 |
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(uint64_t)diff[2] << 40 |
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(uint64_t)diff[3] << 32 |
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(uint64_t)diff[4] << 24 |
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(uint64_t)diff[5] << 16 |
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(uint64_t)diff[6] << 8 |
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(uint64_t)diff[7];
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memcpy(diff, &buf[namesize + 1], sizeof(uint64_t));
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linfo->sid =
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(uint64_t)diff[0] << 56 |
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(uint64_t)diff[1] << 48 |
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(uint64_t)diff[2] << 40 |
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(uint64_t)diff[3] << 32 |
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(uint64_t)diff[4] << 24 |
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(uint64_t)diff[5] << 16 |
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(uint64_t)diff[6] << 8 |
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(uint64_t)diff[7];
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return true;
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}
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@ -73,16 +73,41 @@ int Server::Ready() {
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return 1;
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}
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char buffer[2048];
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char* buf = new char[150];
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uint32_t buflen = 150;
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bool readystart = false;
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Log("À l'écoute sur le port: " + std::to_string(SRV_PORT), false, false);
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while (!readystart) {
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sockaddr_in sockad;
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int addrlen = sizeof(sockad);
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SOCKET sock = accept(m_sock_tcp, (sockaddr*)&sockad, &addrlen);
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// Listen/accept ici.
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if (sock < 0)
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Log("Erreur de connexion", true, false);
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else if (sock > 0) {
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char* strbuf = new char[150];
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uint32_t strbuflen = 150;
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readystart = true;
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std::cout << inet_ntop(AF_INET, &sockad.sin_addr, strbuf, strbuflen) << ':' << std::to_string(sockad.sin_port) << std::endl;;
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if (recv(sock, buf, buflen, 0) > 0) {
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netprot::LoginInfo log;
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if (netprot::Deserialize(&log, buf, buflen)) {
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std::string str;
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log.sid = 8675309; // EIGHT SIX SEVENFIVE THREE AUGHT NIIIIIIIIIiiIIIIiINE!
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str.append(log.name).append(": ").append(std::to_string(log.sid));
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Log(str, false, false);
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netprot::Serialize(&log, &buf, &buflen);
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send(sock, buf, buflen, 0);
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std::cin.getline(nullptr, 1);
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readystart = true;
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}
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}
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}
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}
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return 0;
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}
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@ -118,7 +143,7 @@ void Server::Log(std::string str, bool is_error = false, bool is_fatal = false)
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break;
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case LOG_DEST::CONSOLE:
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default:
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std::cout << Timestamp() << (is_fatal? "FATAL ": "") << (is_error ? "ERROR ": "") << str << std::endl;
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std::cout << Timestamp() << (is_fatal ? "FATAL " : "") << (is_error ? "ERROR " : "") << str << std::endl;
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break;
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}
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@ -135,30 +160,24 @@ void Server::Log(std::string str, bool is_error = false, bool is_fatal = false)
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// Test serialize/deserialize:
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/*
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netprot::LoginInfo* log = new netprot::LoginInfo();
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char nom[] = "Jean Dujardin";
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memcpy(log->name, &nom, sizeof(nom));
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log->sid = 12345;
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netprot::LoginInfo log, log2;
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std::cout << "Nom? ";
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std::cin.getline(log.name, 32); // NO! STD::CIN >> VARIABLE;! EVEEEEEERRRR!!!
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log.sid = 12345;
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char* buf = new char[150];
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uint32_t buflen = 150;
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netprot::Serialize(log, &buf, &buflen);
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netprot::Serialize(&log, &buf, &buflen);
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delete log;
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log = new netprot::LoginInfo();
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bool is_work = netprot::Deserialize(log, buf, buflen);
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bool is_work = netprot::Deserialize(&log2, buf, buflen);
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std::string str;
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str.append(is_work ? "Y " : "N ").append(log->name).append(": ").append(std::to_string(log->sid));
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str.append(is_work ? "Y " : "N ").append(log2.name).append(": ").append(std::to_string(log2.sid));
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Log(str, false, false);
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*/
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///* Recevoir paquet */
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//while (true) {
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// char buffer[2048];
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@ -5,9 +5,9 @@
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#include <vector>
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#include <string>
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#include "../SQCSim-common/world.h"
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#include "../SQCSim-common/netprotocol.h"
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#include "define.h"
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#include "connection.h"
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#include "../SQCSim-common/netprotocol.h"
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class Server {
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public:
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@ -27,7 +27,7 @@ int Connector::Init() {
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/* Creation structure donnes descripteur du socket serveur */
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sockaddr_in addr;
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addr.sin_family = AF_INET;
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addr.sin_port = htons(SRV_PORT);
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addr.sin_port = htons(CLI_PORT);
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addr.sin_addr.s_addr = htonl(INADDR_ANY);
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if (bind(m_sock_udp, (sockaddr*)&addr, sizeof(addr)) != 0) { /* Associer le socket UDP au port */
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@ -39,16 +39,49 @@ int Connector::Init() {
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std::cout << "Association Socket TCP." << std::endl;
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return 5;
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}
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std::cout << "It is the voork!" << std::endl;
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return 0;
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}
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int Connector::Connect(sockaddr_in srv_addr, std::string name) {
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int Connector::Connect(char* srv_addr, std::string name) {
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sockaddr_in add;
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add.sin_family = AF_INET;
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add.sin_port = htons(SRV_PORT);
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if (inet_pton(AF_INET, srv_addr, &add.sin_addr) <= 0) {
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std::cout << "Addresse serveur invalide." << std::endl;
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return 1;
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}
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if (connect(m_sock_tcp, (sockaddr*)&add, sizeof(add)) < 0) {
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std::cout << "Échec de la connexion." << std::endl;
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}
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char* buf = new char[150];
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uint32_t buflen = 150;
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netprot::LoginInfo log, retlog;
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log.sid = 0;
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memcpy(&log.name, name.c_str(), name.size() + 1);
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netprot::Serialize(&log, &buf, &buflen);
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int se = send(m_sock_tcp, buf, buflen, 0);
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delete[] buf;
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buf = new char[150] {0};
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buflen = 150;
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while (recv(m_sock_tcp, buf, buflen, 0) < se) {}
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if (!netprot::Deserialize(&retlog, buf, buflen)) {
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std::cout << "Packet invalide." << std::endl;
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return 2;
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}
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m_name = retlog.name;
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m_sid = retlog.sid;
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return 0;
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}
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UINT64 Connector::getId() const { return m_sid; }
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uint64_t Connector::getId() const { return m_sid; }
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unsigned int Connector::getSeed() const { return m_seed; }
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@ -3,6 +3,7 @@
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#include "define.h"
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#include "../SQCSim-common/netprotocol.h"
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#include <stdlib.h>
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class Connector {
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public:
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@ -10,8 +11,8 @@ public:
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~Connector();
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int Init();
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int Connect(sockaddr_in srv_addr, std::string name);
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UINT64 getId() const;
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int Connect(char* srv_addr, std::string name);
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uint64_t getId() const;
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unsigned int getSeed() const;
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//void SendInput();
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@ -23,9 +24,9 @@ private:
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SOCKET m_sock_udp = 0,
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m_sock_tcp = 0;
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std::string m_name = "";
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UINT64 m_sid = 0,
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uint64_t m_sid = 0,
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m_tid = 0;
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unsigned int m_seed = 12345;
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unsigned int m_seed = 0;
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};
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#endif
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@ -1,23 +1,20 @@
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#ifndef CLI_DEFINE_H__
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#define CLI_DEFINE_H__
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#include <SFML/Window.hpp>
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#include <SFML/Graphics.hpp>
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#include <iostream>
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#include <chrono>
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#include <iomanip>
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#include <SFML/Window.hpp>
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#include <SFML/Graphics.hpp>
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#include "../SQCSim-common/define.h"
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#ifdef _WIN32
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#include <windows.h>
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#include <GL/glew.h>
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#include <gl/GL.h>
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#include <gl/GLU.h>
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#endif
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#define NETWORK_TEST true
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#define NETWORK_TEST false
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#define SRV_ADDR "127.0.0.1"
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#define COUNTDOWN 300
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@ -40,26 +40,20 @@ void Engine::Init() {
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m_skybox.Init(0.2f);
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// Objet de musique!
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m_audio.ToggleMusicState();
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//m_audio.ToggleMusicState();
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// Array pour les balles.
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for (int x = 0; x < MAX_BULLETS; ++x)
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m_bullets[x] = nullptr;
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uint64_t seed = 12345;
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std::string playname = "John Test";
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const char srvaddr[] = "127.0.0.1";
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uint64_t seed = 0;
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std::string playname = "La Chienne à Jacques";
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if (NETWORK_TEST) { // Test connexion réseau.
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sockaddr_in addr;
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addr.sin_family = AF_INET;
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addr.sin_port = htons(SRV_PORT);
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addr.sin_addr.s_addr = inet_addr(srvaddr);
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if (!m_conn.Init()) {
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if (m_conn.Connect(addr, playname)) {
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if (!m_conn.Connect(SRV_ADDR, playname)) {
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// setup jeu en réseau.
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seed = m_conn.getSeed();
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std::cout << "ID reçu du serveur: " << std::to_string(m_conn.getId()) << "!" << std::endl;
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//seed = m_conn.getSeed();
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}
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else std::cout << "Erreur de connexion." << std::endl;
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}
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@ -210,7 +204,6 @@ void Engine::DisplayHud(int timer) {
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ss << "Time: " << (int)(timer / 60) << ":" << std::setw(2) << std::setfill('0') << timer % 60;
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PrintText(Width() - Width() * 0.15, Height() - (Height() / 19.2), scale, ss.str());
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}
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void Engine::DisplayInfo(float elapsedTime, BlockType bloc) {
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