142 lines
3.2 KiB
C++
142 lines
3.2 KiB
C++
#include "netprotocol.h"
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void netprot::Serialize(Input* in, char* buf[], uint32_t* buflen) {
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}
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void netprot::Serialize(Output* out, char* buf[], uint32_t* buflen) {
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}
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void netprot::Serialize(Sync* sync, char* buf[], uint32_t* buflen) {
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}
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void netprot::Serialize(TeamInfo* tinfo, char* buf[], uint32_t* buflen) {
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}
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void netprot::Serialize(LoginInfo* linfo, char* buf[], uint32_t* buflen) {
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*buf[0] = netprot::PACKET_TYPE::LOGINF;
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char* buff = *buf + 1;
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size_t namesize = 1;
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for (int x = 0; x < sizeof(linfo->name); ++x)
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if (linfo->name[x] != (char)'\0')
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++namesize;
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else break;
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memcpy(*buf + 1, &linfo->name, namesize);
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uint64_t sid = linfo->sid;
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uint8_t diff[sizeof(uint64_t)] = {
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(sid >> 56) & 0xFF,
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(sid >> 48) & 0xFF,
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(sid >> 40) & 0xFF,
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(sid >> 32) & 0xFF,
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(sid >> 24) & 0xFF,
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(sid >> 16) & 0xFF,
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(sid >> 8) & 0xFF,
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sid & 0xFF
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};
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char* ptrsid = *buf + namesize + 2;
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memcpy(ptrsid, diff, sizeof(uint64_t));
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*buflen = namesize + sizeof(uint64_t) + 2;
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}
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void netprot::Serialize(SelfInfo* sinfo, char* buf[], uint32_t* buflen) {
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}
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void netprot::Serialize(PlayerInfo* pinfo, char* buf[], uint32_t* buflen) {
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}
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void netprot::Serialize(GameInfo* ginfo, char* buf[], uint32_t* buflen) {
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}
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void netprot::Serialize(Chat* chat, char* buf[], uint32_t* buflen) {
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}
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void netprot::Serialize(ErrorLog* errlog, char* buf[], uint32_t* buflen) {
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}
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bool netprot::Deserialize(Input* in, char* buf, const uint32_t buflen) {
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return false;
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}
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bool netprot::Deserialize(Output* out, char* buf, const uint32_t buflen) {
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return false;
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}
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bool netprot::Deserialize(Sync* sync, char* buf, const uint32_t buflen) {
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return false;
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}
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bool netprot::Deserialize(TeamInfo* tinfo, char* buf, const uint32_t buflen) {
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return false;
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}
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bool netprot::Deserialize(LoginInfo* linfo, char* buf, const uint32_t buflen) {
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if (buflen < sizeof(LoginInfo) + 3)
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return false;
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size_t namesize = 1;
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for (int x = 0; x < sizeof(linfo->name); ++x)
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if (buf[x] != (char)'\0')
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++namesize;
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else break;
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memcpy((void*)&linfo->name, (void*)&buf[1], namesize);
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uint8_t diff[sizeof(uint64_t)] = { 0,0,0,0,0,0,0,0 };
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memcpy(diff, &buf[namesize + 1], sizeof(uint64_t));
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linfo->sid =
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(uint64_t)diff[0] << 56 |
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(uint64_t)diff[1] << 48 |
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(uint64_t)diff[2] << 40 |
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(uint64_t)diff[3] << 32 |
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(uint64_t)diff[4] << 24 |
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(uint64_t)diff[5] << 16 |
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(uint64_t)diff[6] << 8 |
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(uint64_t)diff[7];
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return true;
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}
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bool netprot::Deserialize(SelfInfo* sinfo, char* buf, const uint32_t buflen) {
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return false;
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}
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bool netprot::Deserialize(PlayerInfo* pinfo, char* buf, const uint32_t buflen) {
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return false;
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}
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bool netprot::Deserialize(GameInfo* ginfo, char* buf, const uint32_t buflen) {
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return false;
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}
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bool netprot::Deserialize(Chat* chat, char* buf, const uint32_t buflen) {
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return false;
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}
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bool netprot::Deserialize(ErrorLog* errlog, char* buf, const uint32_t buflen) {
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return false;
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}
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netprot::PacketType netprot::getType(char* buf, const uint32_t buflen) {
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if (buflen < 1 ||
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buf[0] >= netprot::PACKET_TYPE::LAST_PACK ||
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buf[0] <= netprot::PACKET_TYPE::ERR)
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return netprot::PACKET_TYPE::ERR;
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return buf[0];
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}
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