SQCSimulator2023/SQCSim2021/define.h

41 lines
813 B
C
Raw Normal View History

2023-09-25 17:17:17 -04:00
#ifndef CLI_DEFINE_H__
#define CLI_DEFINE_H__
#include <SFML/Window.hpp>
#include <SFML/Graphics.hpp>
2021-10-11 11:37:58 -04:00
#include <iostream>
2023-09-25 08:23:52 -04:00
#include <chrono>
#include <iomanip>
2023-09-25 17:17:17 -04:00
#include "../SQCSim-common/define.h"
#ifdef _WIN32
#include <windows.h>
2021-10-11 11:37:58 -04:00
#include <GL/glew.h>
#include <gl/GL.h>
#include <gl/GLU.h>
#endif
2023-09-25 08:23:52 -04:00
2021-12-06 10:49:55 -05:00
2023-09-25 17:17:17 -04:00
#define NETWORK_TEST true
#define SRV_ADDR "127.0.0.1"
#define COUNTDOWN 300
2021-11-26 11:59:02 -05:00
2021-12-06 11:53:18 -05:00
#define FRAMES_RENDER_CHUNKS 1
#define FRAMES_UPDATE_CHUNKS 1
#define FRAMES_DELETE_CHUNKS 1
2021-11-27 14:14:05 -05:00
2023-09-24 08:45:40 -04:00
#define THREADS_GENERATE_CHUNKS 8
2023-09-18 15:56:17 -04:00
#define THREADS_UPDATE_CHUNKS 3
2023-09-24 08:45:40 -04:00
#define THREADS_DELETE_CHUNKS 3
2021-12-12 23:31:38 -05:00
2023-09-25 17:17:17 -04:00
#define BASE_WIDTH 640
#define BASE_HEIGHT 480
2023-08-28 16:23:34 -04:00
#define TEXTURE_PATH "./media/textures/"
#define SHADER_PATH "./media/shaders/"
#define AUDIO_PATH "./media/audio/"
#define CHUNK_PATH "./media/chunks/"
#endif // DEFINE_H__