SQCSimulator2023/SQCSim2021/blockarray3d.h

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#ifndef BLOCKARRAY3D_H__
#define BLOCKARRAY3D_H__
#include "define.h"
class BlockArray3d {
public:
BlockArray3d(int x, int y, int z);
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BlockArray3d(BlockArray3d& ba);
virtual ~BlockArray3d();
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void Set(int x, int y, int z, BlockType type);
BlockType Get(int x, int y, int z) const;
void Reset(BlockType type);
private:
BlockType* m_blocks;
int m_x;
int m_y;
int m_z;
int GetPosition(int x, int y, int z) const;
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};
#endif