Beaucoup de choses. (Fin du TP1 si pas d'épiphanie)

This commit is contained in:
Marc-Eric Martel 2021-09-17 10:03:32 -04:00
parent 48d35dcf7c
commit 4deb7418c3
10 changed files with 129 additions and 5 deletions

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@ -151,6 +151,9 @@
<ClCompile Include="chunk.cpp" />
<ClCompile Include="main.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\Users\Mark_\Downloads\tp01.pdf" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>

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@ -45,4 +45,7 @@
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\Users\Mark_\Downloads\tp01.pdf" />
</ItemGroup>
</Project>

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@ -1 +1,26 @@
#include "blockarray3d.h"
BlockArray3d::BlockArray3d(int x, int y, int z) : m_x(x), m_y(y), m_z(z) {
m_blocks = new BlockType[x * y * z];
Reset(BTYPE_AIR);
}
BlockArray3d::BlockArray3d(BlockArray3d& ba) : m_x(ba.m_x), m_y(ba.m_y), m_z(ba.m_z) {
m_blocks = new BlockType[ba.m_x*ba.m_y*ba.m_z];
for (int index = 0; index < (m_x * m_y * m_z); ++index)
m_blocks[index] = ba.m_blocks[index];
}
BlockArray3d::~BlockArray3d() { delete[] m_blocks; }
void BlockArray3d::Set(int x, int y, int z, BlockType type) { m_blocks[GetPosition(x, y, z)] = type; }
BlockType BlockArray3d::Get(int x, int y, int z) const { return m_blocks[GetPosition(x, y, z)]; }
void BlockArray3d::Reset(BlockType type) {
for (int index = 0; index < (m_x * m_y * m_z); ++index)
m_blocks[index] = type;
}
int BlockArray3d::GetPosition(int x, int y, int z) const { return x + (z * m_x) + (y * m_z * m_x); }

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@ -5,16 +5,20 @@
class BlockArray3d {
public:
BlockArray3d();
BlockArray3d(int x, int y, int z);
BlockArray3d(BlockArray3d& ba);
~BlockArray3d();
virtual ~BlockArray3d();
protected:
void Set(int x, int y, int z, BlockType type);
BlockType Get(int x, int y, int z) const;
void Reset(BlockType type);
private:
int* arr;
BlockType* m_blocks;
int m_x;
int m_y;
int m_z;
int GetPosition(int x, int y, int z) const;
};
#endif

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@ -1 +1,13 @@
#include "blockinfo.h"
BlockInfo::BlockInfo(BlockType type, const std::string& name): m_name(name), m_type(type) { m_durability = 0; }
BlockInfo::~BlockInfo() { }
BlockType BlockInfo::GetType() const { return m_type; }
void BlockInfo::SetDurability(int durability) { m_durability = durability; }
int BlockInfo::GetDurability() const { return m_durability; }
void BlockInfo::Show() const { std::cout << "Name: " << m_name << "; Type " << m_type << "; Durability: " << m_durability << std::endl; }

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@ -2,6 +2,7 @@
#define BLOCKINFO_H__
#include "define.h"
#include <iostream>
class BlockInfo {
public:
@ -13,6 +14,11 @@ public:
void SetDurability(int durability);
int GetDurability() const;
void Show() const;
private:
std::string m_name;
int m_durability;
BlockType m_type;
};
#endif

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@ -1 +1,13 @@
#include "chunk.h"
Chunk::Chunk(): BlockArray3d(CHUNK_SIZE_X, CHUNK_SIZE_Y, CHUNK_SIZE_Z) {}
Chunk::Chunk(Chunk& chk) : BlockArray3d(chk) {}
Chunk::~Chunk() {}
void Chunk::RemoveBlock(int x, int y, int z) { Set(x, y, z, BTYPE_AIR); }
void Chunk::SetBlock(int x, int y, int z, BlockType type) { Set(x, y, z, type); }
BlockType Chunk::GetBlock(int x, int y, int z) const { return Get(x, y, z); }

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@ -7,7 +7,8 @@
class Chunk : public BlockArray3d {
public:
Chunk();
~Chunk();
Chunk(Chunk& chk);
virtual ~Chunk();
void RemoveBlock(int x, int y, int z);
void SetBlock(int x, int y, int z, BlockType type);

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@ -1,5 +1,59 @@
#include "main.h"
int main() {
Chunk* testchunk = new Chunk();
std::vector<BlockInfo*> testblock;
std::cout << "-Test 1-------BlockInfo----------" << std::endl;
testblock.push_back(new BlockInfo(BTYPE_AIR, "The air in the sky"));
testblock.push_back(new BlockInfo(BTYPE_DIRT, "The dirt on the ground"));
testblock.push_back(new BlockInfo(BTYPE_GRASS, "The grass on the dirt"));
testblock[1]->SetDurability(5);
testblock[2]->SetDurability(6);
for (int index = 0; index < testblock.size(); ++index)
testblock[index]->Show();
std::cout << "GetDurability: " << testblock[0]->GetDurability() << " and " << testblock[1]->GetDurability() << " and " << testblock[2]->GetDurability() << std::endl;
std::cout << "GetType: " << testblock[0]->GetType() << " and " << testblock[1]->GetType() << " and " << testblock[2]->GetType() << std::endl;
std::cout << std::endl;
std::cout << "-Test 2--------Chunk/BlockArray3D---------" << std::endl;
testchunk->SetBlock(1, 0, 0, BTYPE_DIRT);
testchunk->SetBlock(2, 0, 0, BTYPE_GRASS);
testblock.push_back(new BlockInfo(testchunk->GetBlock(0, 0, 0), "A new block in the chunk"));
testblock.push_back(new BlockInfo(testchunk->GetBlock(1, 0, 0), "A dirty block in the chunk"));
testblock.push_back(new BlockInfo(testchunk->GetBlock(2, 0, 0), "A grassy block in the chunk"));
for (int index = 3; index < testblock.size(); ++index)
testblock[index]->Show();
std::cout << std::endl;
std::cout << "-Test 3--------Chunk Copy---------------" << std::endl;
Chunk testchunkcopy(*testchunk);
delete testchunk;
testblock.push_back(new BlockInfo(testchunkcopy.GetBlock(0, 0, 0), "A block in a copied chunk"));
testblock.push_back(new BlockInfo(testchunkcopy.GetBlock(1, 0, 0), "A dirty block in a copied chunk"));
testblock.push_back(new BlockInfo(testchunkcopy.GetBlock(1, 0, 0), "A grassy block in a copied chunk"));
for (int index = 6; index < testblock.size(); ++index)
testblock[index]->Show();
std::cout << std::endl;
std::cout << "-Test 3--------Chunk Reset/Remove Block-----------" << std::endl;
testchunkcopy.Reset(BTYPE_GRASS);
testchunkcopy.RemoveBlock(3, 0, 0);
testblock.empty();
for (int index = 0; index < 10; ++index)
testblock.push_back(new BlockInfo(testchunkcopy.GetBlock(index, 0, 0), "A block in a reset chunk containing lots of grass"));
for (int index = 0; index < testblock.size(); ++index)
testblock[index]->Show();
return 0;
}

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@ -1,7 +1,11 @@
#ifndef MAIN_H__
#define MAIN_H__
#include <vector>
#include <iostream>
#include "define.h"
#include "chunk.h"
#include "blockinfo.h"
#endif