2023-04-21 07:18:09 -04:00

64 lines
1.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace JeuHoy_WPF
{
/// <summary>
/// Auteur: Hugo St-Louis
/// Description: Montre les règles du jeu.
/// Date: 2023-04-13
/// </summary>
public partial class wAide : Window
{
/// <summary>
/// ctor
/// </summary>
public wAide()
{
InitializeComponent();
}
/// <summary>
/// Change le curseur lorsque le curseur est sur l'image
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void picRetour_MouseHover(object sender, MouseEventArgs e)
{
this.Cursor = Cursors.Hand;
}
/// <summary>
/// Change le curseur lorsque le curseur nest plus sur l'image
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void picRetour_MouseLeave(object sender, MouseEventArgs e)
{
this.Cursor = Cursors.Arrow;
}
/// <summary>
/// Ferme la fenêtre lorsqu'on appuie sur le bouton retour.
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void picRetour_Click(object sender, MouseButtonEventArgs e)
{
this.Close();
}
}
}