25 #ifndef SFML_TOUCH_HPP    26 #define SFML_TOUCH_HPP    31 #include <SFML/Window/Export.hpp>    32 #include <SFML/System/Vector2.hpp>    55     static bool isDown(
unsigned int finger);
    68     static Vector2i getPosition(
unsigned int finger);
    82     static Vector2i getPosition(
unsigned int finger, 
const Window& relativeTo);
    88 #endif // SFML_TOUCH_HPP Give access to the real-time state of the touches. 
Window that serves as a target for OpenGL rendering. 
Utility template class for manipulating 2-dimensional vectors.