TADAM!
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		| @@ -18,7 +18,6 @@ void Player::TurnTopBottom(float value) { | ||||
| 	else if (m_rotX < -80) m_rotX = -80; | ||||
| } | ||||
|  | ||||
|  | ||||
| Vector3f Player::GetInput(bool front, bool back, bool left, bool right, bool jump, bool dash, float elapsedTime) { | ||||
|  | ||||
| 	Vector3f delta = Vector3f(0, 0, 0); | ||||
|   | ||||
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