From 8debc055ed5e686c44978ea8ebc7dbbfa5accc16 Mon Sep 17 00:00:00 2001 From: MarcEricMartel <74071476+MarcEricMartel@users.noreply.github.com> Date: Mon, 6 Dec 2021 12:21:05 -0500 Subject: [PATCH] TADAM! --- .gitignore | 1 + SQCSim2021/engine.cpp | 7 ------- SQCSim2021/player.cpp | 1 - SQCSim2021/world.cpp | 2 +- 4 files changed, 2 insertions(+), 9 deletions(-) diff --git a/.gitignore b/.gitignore index 2394fcf..33a5d88 100644 --- a/.gitignore +++ b/.gitignore @@ -365,3 +365,4 @@ FodyWeavers.xsd /Release/SQCSim2021.exe /SQCSim2021/Debug /SQCSim2021/Release +/SQCSim2021/media/chunks diff --git a/SQCSim2021/engine.cpp b/SQCSim2021/engine.cpp index 25c03db..0661bd3 100644 --- a/SQCSim2021/engine.cpp +++ b/SQCSim2021/engine.cpp @@ -110,9 +110,6 @@ void Engine::DrawHud(float elapsedTime) { ss << " Rendered Chunks : " << m_renderCount; PrintText(10, Height() - 35, ss.str()); ss.str(""); - ss << " Bad Hits on Chunks : " << m_badHitCount; - PrintText(10, Height() - 45, ss.str()); - ss.str(""); ss << " Velocity : " << m_player.GetVelocity(); // IMPORTANT : on utilise l ’ operateur << pour afficher la position PrintText(10, 10, ss.str()); ss.str(""); @@ -121,10 +118,6 @@ void Engine::DrawHud(float elapsedTime) { ss.str(""); ss << " Position : " << m_player.GetPosition(); PrintText(10, 30, ss.str()); - ss.str(""); - ss << " CamPos : " << m_player.GetPOV(); - PrintText(10, 40, ss.str()); - // Affichage du crosshair m_textureCrosshair.Bind(); static const int crossSize = 32; glLoadIdentity(); diff --git a/SQCSim2021/player.cpp b/SQCSim2021/player.cpp index 36ba5fe..3c1ac4a 100644 --- a/SQCSim2021/player.cpp +++ b/SQCSim2021/player.cpp @@ -18,7 +18,6 @@ void Player::TurnTopBottom(float value) { else if (m_rotX < -80) m_rotX = -80; } - Vector3f Player::GetInput(bool front, bool back, bool left, bool right, bool jump, bool dash, float elapsedTime) { Vector3f delta = Vector3f(0, 0, 0); diff --git a/SQCSim2021/world.cpp b/SQCSim2021/world.cpp index f960714..f7cf1e0 100644 --- a/SQCSim2021/world.cpp +++ b/SQCSim2021/world.cpp @@ -303,7 +303,7 @@ void World::RenderWorld(int& rendercount, int& badhitcount, Player& player, Tran if (dist > VIEW_DISTANCE * .5f) { sinus = .00872653549f; // sin(1/2 degré) cosinus = .99996192306; // cos(1/2 degré) - echantillons = 120; + echantillons = 180; } else if (dist > VIEW_DISTANCE * .5f) { sinus = .01151891831f; // sin(2/3 degré)