Spawn dans le milieu d'un bloc au lieu de dans le coin.
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@@ -57,7 +57,7 @@ private:
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irrklang::ISound* m_powpow;
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irrklang::ISound* m_scream;
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Player m_player = Player(Vector3f(0, CHUNK_SIZE_Y + 1.8f, 0));
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Player m_player = Player(Vector3f(.5f, CHUNK_SIZE_Y + 1.8f, .5f));
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Bullet* m_bullets[MAX_BULLETS];
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