14 lines
328 B
C#
14 lines
328 B
C#
public static class game_manager
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{
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public enum State
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{
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Play,
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Building,
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Pause,
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}
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public static State CurrentState { get; set; } = State.Play;
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public static int Kash { get; set; } = 0;
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public static int Approval { get; set; } = 0;
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public static int Megaton { get; set; } = 0;
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} |