This commit is contained in:
MarcEricMartel 2023-06-10 12:04:03 -04:00
parent 05e704e3d7
commit e0dc6f75f0
5 changed files with 173 additions and 1 deletions

6
Mad.csproj Normal file
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<Project Sdk="Godot.NET.Sdk/4.0.3">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
</PropertyGroup>
</Project>

19
Mad.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mad", "Mad.csproj", "{79DB0A7D-6964-4631-A7E4-1C955796B6CA}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
ExportDebug|Any CPU = ExportDebug|Any CPU
ExportRelease|Any CPU = ExportRelease|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{79DB0A7D-6964-4631-A7E4-1C955796B6CA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{79DB0A7D-6964-4631-A7E4-1C955796B6CA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{79DB0A7D-6964-4631-A7E4-1C955796B6CA}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
{79DB0A7D-6964-4631-A7E4-1C955796B6CA}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
{79DB0A7D-6964-4631-A7E4-1C955796B6CA}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
{79DB0A7D-6964-4631-A7E4-1C955796B6CA}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
EndGlobalSection
EndGlobal

47
menu/start_game_menu.cs Normal file
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using Godot;
using System;
public partial class start_game_menu : Control
{
private const string _path = "/root/StartGameMenu/";
private Button _localMulti, _single, _LANMulti, _join, _host;
private Label _error;
private string Error {
set { _error.Set("text", value); }
}
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
_single = GetNode<Button>(_path + "Btn_Single");
_localMulti = GetNode<Button>(_path + "Btn_LocalMulti");
_LANMulti = GetNode<Button>(_path + "Btn_LANMulti");
_error = GetNode<Label>(_path + "lbl_err");
_single.Pressed += () => startSingleGame();
_localMulti.Pressed += () => startLocalMultiGame();
_LANMulti.Pressed += () => selectLANMultiGame();
_host.Pressed += () => startLANMultiGame();
_join.Pressed += () => startLANMultiGame(false);
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
}
private void startSingleGame() {
Error = "single";
}
private void startLocalMultiGame() {
Error = "localmulti";
}
private void startLANMultiGame(bool isHost = true) {
}
private void selectLANMultiGame() {
Error = "lanmulti";
}
}

100
menu/start_game_menu.tscn Normal file
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[gd_scene load_steps=6 format=3 uid="uid://4tym1auav4yv"]
[ext_resource type="Script" path="res://menu/start_game_menu.cs" id="1_0k2xm"]
[sub_resource type="LabelSettings" id="LabelSettings_n38oc"]
font_size = 290
[sub_resource type="InputEventKey" id="InputEventKey_x36ok"]
pressed = true
keycode = 4194309
[sub_resource type="InputEventKey" id="InputEventKey_hjkcu"]
pressed = true
keycode = 4194310
[sub_resource type="Shortcut" id="Shortcut_pweny"]
events = [SubResource("InputEventKey_x36ok"), SubResource("InputEventKey_hjkcu")]
[node name="StartGameMenu" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_0k2xm")
[node name="Lbl_Title" type="Label" parent="."]
layout_mode = 0
offset_left = 159.0
offset_top = -1.0
offset_right = 1072.0
offset_bottom = 397.0
text = "M.A.D"
label_settings = SubResource("LabelSettings_n38oc")
[node name="Btn_LocalMulti" type="Button" parent="."]
layout_mode = 0
offset_left = 490.0
offset_top = 406.0
offset_right = 673.0
offset_bottom = 439.0
text = "Local Multiplayer"
[node name="Btn_Single" type="Button" parent="."]
layout_mode = 0
offset_left = 244.0
offset_top = 406.0
offset_right = 427.0
offset_bottom = 441.0
shortcut = SubResource("Shortcut_pweny")
text = "Single Player
"
[node name="Btn_LANMulti" type="Button" parent="."]
layout_mode = 0
offset_left = 724.0
offset_top = 399.0
offset_right = 906.0
offset_bottom = 437.0
text = "LAN Multiplayer"
[node name="Btn_Host" type="Button" parent="."]
layout_mode = 0
offset_left = 241.0
offset_top = 446.0
offset_right = 912.0
offset_bottom = 477.0
text = "Host"
[node name="Btn_Join" type="Button" parent="."]
layout_mode = 0
offset_left = 240.0
offset_top = 484.0
offset_right = 452.0
offset_bottom = 515.0
text = "Join
"
[node name="txt_IP" type="TextEdit" parent="."]
layout_mode = 0
offset_left = 661.0
offset_top = 485.0
offset_right = 913.0
offset_bottom = 515.0
[node name="lbl_IP" type="Label" parent="."]
layout_mode = 0
offset_left = 462.0
offset_top = 486.0
offset_right = 652.0
offset_bottom = 512.0
text = "Remote Host IP Address:"
[node name="lbl_err" type="Label" parent="."]
layout_mode = 0
offset_left = 242.0
offset_top = 524.0
offset_right = 908.0
offset_bottom = 547.0

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@ -11,7 +11,7 @@ config_version=5
[application] [application]
config/name="Mad" config/name="Mad"
config/features=PackedStringArray("4.0", "Forward Plus") config/features=PackedStringArray("4.0", "C#", "Forward Plus")
config/icon="res://icon.svg" config/icon="res://icon.svg"
[dotnet] [dotnet]