Update start_game_menu.cs

This commit is contained in:
MarcEricMartel 2023-06-11 12:02:08 -04:00
parent 0445d79eac
commit 73804ee4bc

View File

@ -118,9 +118,9 @@ public partial class start_game_menu : Control {
_error = GetNode<Label>(_path + "lbl_err");
_ip = GetNode<LineEdit>(_path + "txt_IP");
_lip = GetNode<Label>(_path + "lbl_IP");
_single.Pressed += () => startGame(_gameType.SINGLE);
//_localMulti.Pressed += () => startGame(_gameType.LOCAL);
//_LANMulti.Pressed += () => State = _state.LAN;
_single.Pressed += () => { _sndBtn.Play(); startGame(_gameType.SINGLE);};
//_localMulti.Pressed += () => { _sndBtn.Play(); startGame(_gameType.LOCAL);};
//_LANMulti.Pressed += () => { _sndBtn.Play(); State = _state.LAN;};
_host.Pressed += () => { _sndBtn.Play(); setupLANMultiGame();};
_join.Pressed += () => { _sndBtn.Play(); setupLANMultiGame(false);};
_quit.Pressed += () => { _sndBtn.Play(); State = _state.QUIT;};