Merge branch 'main' of https://github.com/MarcEricMartel/MAD
This commit is contained in:
commit
3ddacb0983
@ -1,9 +1,8 @@
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[gd_scene load_steps=8 format=3 uid="uid://cbs0x36e3ranm"]
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[gd_scene load_steps=7 format=3 uid="uid://cbs0x36e3ranm"]
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[ext_resource type="MeshLibrary" uid="uid://dwo1m72yajrb1" path="res://assets/tilesets/tileset.tres" id="1_l447d"]
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[ext_resource type="MeshLibrary" uid="uid://bo7ir5us230sa" path="res://assets/tilesets/tileset.tres" id="1_l447d"]
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[ext_resource type="PackedScene" uid="uid://b5gb5paiupum" path="res://player/player.tscn" id="2_ojnju"]
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[ext_resource type="PackedScene" uid="uid://2pw0p13lcklv" path="res://buildings/kash_buildings/factory.tscn" id="3_08gdj"]
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[ext_resource type="AudioStream" uid="uid://byo1w5vecks0m" path="res://music/jazz.ogg" id="3_brvx4"]
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[ext_resource type="AudioStream" uid="uid://bba7tiqty57ek" path="res://music/jazz.ogg" id="3_brvx4"]
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[ext_resource type="PackedScene" uid="uid://c2casdi4d2o3j" path="res://shaders/water_plane.tscn" id="3_ga7wg"]
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[sub_resource type="Environment" id="Environment_lo4sd"]
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@ -45,14 +44,6 @@ data = {
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}
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metadata/_editor_floor_ = Vector3(0, 0, 0)
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[node name="player" parent="." instance=ExtResource("2_ojnju")]
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transform = Transform3D(1, 0, 0, 0, 0.388867, 0.921294, 0, -0.921294, 0.388867, -1.19974, 40.1006, 13.3341)
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attributes = null
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current = true
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fov = 37.8493
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near = 0.032
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_test_building = ExtResource("3_08gdj")
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[node name="Music" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("3_brvx4")
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autoplay = true
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@ -70,3 +61,6 @@ light_angular_distance = 5.2
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_lo4sd")
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camera_attributes = SubResource("CameraAttributesPhysical_5s8jn")
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[node name="player" parent="." instance=ExtResource("2_ojnju")]
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transform = Transform3D(1, 0, 0, 0, 0.414487, 0.910055, 0, -0.910055, 0.414487, 0, 32.5889, 13.9222)
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@ -30,11 +30,12 @@ public partial class player : Camera3D
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private AudioStreamPlayer _sndChtr, _sndBtn;
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[Export]
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private Timer _tmrChtr;
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private Timer _tmrChtr, _tmrCashGen;
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private float Nuke { get => (float)_nuke.Value; set => _nuke.Value = value; }
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private float Nukes { get => (float)_nuke.Value; set => _nuke.Value = value; }
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private float PR { get => (float)_pr.Value; set => _pr.Value = value; }
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private float Kash { get => (float)_kash.Value; set => _kash.Value = value; }
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private int KashFlow { get; set; } = 1;
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private string Chatter
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{
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@ -47,6 +48,7 @@ public partial class player : Camera3D
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}
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}
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public base_building CurrentBuilding { get; set; }
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public override void _Ready()
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@ -56,11 +58,11 @@ public partial class player : Camera3D
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if (_test_building != null)
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{
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CurrentBuilding = _test_building.Instantiate<base_building>();
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GetTree().Root.CallDeferred("add_child", CurrentBuilding);
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}
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_tmrChtr.Start();
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_tmrChtr.Timeout += () => Chatter = "";
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_tmrCashGen.Timeout += MakeMoney;
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}
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public override void _Process(double delta)
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@ -144,8 +146,39 @@ public partial class player : Camera3D
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else if (mousebtn.ButtonIndex == MouseButton.WheelDown)
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_wOut = true;
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}
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}
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private void CheckGame() {
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bool gameover = false;
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if (PR <= 0)
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gameover = true;
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else if (Kash <= 0)
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gameover = true;
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else if (Nukes >= 100)
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gameover = true;
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if (gameover)
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Chatter = "Game Over.";
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}
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public void ChangeScore(int price, int pr, int nukes, int isCashCow) {
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if (isCashCow > 1)
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isCashCow = 1;
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else if (isCashCow < -1)
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isCashCow = -1;
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Nukes += nukes;
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PR += pr;
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Kash -= price;
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KashFlow += isCashCow;
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CheckGame();
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}
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private void MakeMoney() {
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Kash += KashFlow * 10;
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CheckGame();
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}
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public void HandleBuilding()
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{
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@ -1,16 +1,13 @@
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[gd_scene load_steps=18 format=3 uid="uid://b5gb5paiupum"]
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[gd_scene load_steps=20 format=3 uid="uid://b5gb5paiupum"]
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[ext_resource type="Script" path="res://player/player.cs" id="1_of2l4"]
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[ext_resource type="AudioStream" uid="uid://dye3nhm41yk6r" path="res://audio/chatter.wav" id="2_sa1qd"]
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[ext_resource type="AudioStream" uid="uid://c8dcqkmytnyay" path="res://audio/btn.wav" id="3_00x5l"]
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[sub_resource type="CameraAttributesPhysical" id="CameraAttributesPhysical_1ejpb"]
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frustum_near = 0.032
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[sub_resource type="Gradient" id="Gradient_hcpag"]
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interpolation_mode = 2
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colors = PackedColorArray(1, 0, 0, 1, 0.35782, 0, 0.0248139, 1)
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_y5odr"]
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gradient = SubResource("Gradient_hcpag")
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fill_to = Vector2(0.858974, 0.615385)
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[sub_resource type="Gradient" id="Gradient_camjl"]
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@ -63,7 +60,10 @@ height = 255
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[sub_resource type="SphereMesh" id="SphereMesh_mtv4x"]
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[node name="player" type="Camera3D" node_paths=PackedStringArray("_con", "_mousePosLabel", "_cursorPosLabel", "_cursor", "_cursorPoint", "_nuke", "_pr", "_kash")]
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[sub_resource type="LabelSettings" id="LabelSettings_pws5q"]
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font_size = 28
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[node name="player" type="Camera3D" node_paths=PackedStringArray("_con", "_mousePosLabel", "_cursorPosLabel", "_cursor", "_cursorPoint", "_nuke", "_pr", "_kash", "_chatter", "_sndChtr", "_sndBtn", "_tmrChtr", "_tmrCashGen")]
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attributes = SubResource("CameraAttributesPhysical_1ejpb")
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script = ExtResource("1_of2l4")
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_con = NodePath("Debug info/Label")
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@ -74,8 +74,14 @@ _cursorPoint = NodePath("cursorPoint")
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_nuke = NodePath("NukeBar")
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_pr = NodePath("PrBar")
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_kash = NodePath("KashBar")
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_chatter = NodePath("lbl_Chatter")
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_sndChtr = NodePath("snd_Chatter")
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_sndBtn = NodePath("snd_Button")
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_tmrChtr = NodePath("tmr_Chatter")
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_tmrCashGen = NodePath("tmr_kash")
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[node name="Debug info" type="Control" parent="."]
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visible = false
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layout_mode = 3
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anchors_preset = 0
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offset_right = 40.0
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@ -105,17 +111,45 @@ offset_right = 402.0
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offset_bottom = 182.0
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text = "Eat ze caca."
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[node name="Button" type="Button" parent="."]
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[node name="btn_boom" type="Button" parent="."]
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offset_left = 1772.0
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offset_top = 926.0
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offset_right = 1904.0
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offset_bottom = 1058.0
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text = "BOOM"
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text = "Nuke Enemy"
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icon = SubResource("GradientTexture2D_y5odr")
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flat = true
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icon_alignment = 1
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expand_icon = true
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[node name="btn_nukes" type="Button" parent="."]
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offset_left = 1637.0
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offset_top = 926.0
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offset_right = 1769.0
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offset_bottom = 1058.0
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text = "BDE"
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icon_alignment = 1
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expand_icon = true
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[node name="btn_pr" type="Button" parent="."]
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offset_left = 1502.0
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offset_top = 926.0
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offset_right = 1634.0
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offset_bottom = 1058.0
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text = ":)
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"
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icon_alignment = 1
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expand_icon = true
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[node name="btn_kashcow" type="Button" parent="."]
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offset_left = 1366.0
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offset_top = 926.0
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offset_right = 1498.0
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offset_bottom = 1058.0
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text = "$"
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icon_alignment = 1
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expand_icon = true
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[node name="NukeBar" type="TextureProgressBar" parent="."]
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offset_left = 1817.0
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offset_top = 664.0
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@ -123,6 +157,8 @@ offset_right = 1841.0
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offset_bottom = 919.0
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value = 50.0
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rounded = true
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allow_greater = true
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allow_lesser = true
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fill_mode = 3
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texture_under = SubResource("GradientTexture2D_2xkee")
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texture_progress = SubResource("GradientTexture2D_d5w6a")
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@ -134,6 +170,8 @@ offset_right = 1869.0
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offset_bottom = 919.0
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value = 50.0
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rounded = true
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allow_greater = true
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allow_lesser = true
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fill_mode = 3
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texture_under = SubResource("GradientTexture2D_7myfq")
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texture_progress = SubResource("GradientTexture2D_kdame")
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@ -143,8 +181,11 @@ offset_left = 1873.0
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offset_top = 664.0
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offset_right = 1897.0
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offset_bottom = 919.0
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value = 50.0
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max_value = 1000.0
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value = 5.0
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rounded = true
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allow_greater = true
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allow_lesser = true
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fill_mode = 3
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texture_under = SubResource("GradientTexture2D_18k81")
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texture_progress = SubResource("GradientTexture2D_nfg3s")
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@ -186,3 +227,24 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2)
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
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mesh = SubResource("SphereMesh_mtv4x")
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skeleton = NodePath("../..")
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[node name="lbl_Chatter" type="Label" parent="."]
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offset_left = 314.0
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offset_top = 270.0
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offset_right = 756.0
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offset_bottom = 513.0
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label_settings = SubResource("LabelSettings_pws5q")
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autowrap_mode = 3
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[node name="snd_Chatter" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("2_sa1qd")
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[node name="snd_Button" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("3_00x5l")
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[node name="tmr_Chatter" type="Timer" parent="."]
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wait_time = 3.0
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one_shot = true
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[node name="tmr_kash" type="Timer" parent="."]
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autostart = true
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