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		| @@ -5,6 +5,7 @@ public partial class player : Camera3D | ||||
| { | ||||
| 	private const string _path = "/root/player/"; | ||||
|  | ||||
|  | ||||
| 	[Export] | ||||
| 	private Label _con; | ||||
| 	[Export] | ||||
| @@ -30,11 +31,12 @@ public partial class player : Camera3D | ||||
| 	private AudioStreamPlayer _sndChtr, _sndBtn; | ||||
|  | ||||
| 	[Export] | ||||
| 	private Timer _tmrChtr; | ||||
| 	private Timer _tmrChtr, _tmrCashGen; | ||||
|  | ||||
| 	private float Nuke { get => (float)_nuke.Value; set => _nuke.Value = value; } | ||||
| 	private float Nukes { get => (float)_nuke.Value; set => _nuke.Value = value; } | ||||
| 	private float PR { get => (float)_pr.Value; set => _pr.Value = value; } | ||||
| 	private float Kash { get => (float)_kash.Value; set => _kash.Value = value; } | ||||
| 	private int KashFlow { get; set; } = 1; | ||||
| 	 | ||||
| 	private string Chatter | ||||
| 	{ | ||||
| @@ -62,6 +64,7 @@ public partial class player : Camera3D | ||||
| 		} | ||||
| 		_tmrChtr.Start(); | ||||
| 		_tmrChtr.Timeout += () => Chatter = ""; | ||||
| 		_tmrCashGen.Timeout += MakeMoney; | ||||
| 	} | ||||
| 	 | ||||
| 	public override void _Process(double delta) | ||||
| @@ -148,6 +151,38 @@ public partial class player : Camera3D | ||||
|  | ||||
| 	} | ||||
| 	 | ||||
| 	private void CheckGame() { | ||||
| 		bool gameover = false; | ||||
| 		 | ||||
| 		if (PR <= 0) | ||||
| 			gameover = true; | ||||
| 		else if (Kash <= 0) | ||||
| 			gameover = true; | ||||
| 		else if (Nukes >= 100) | ||||
| 			gameover = true; | ||||
| 			 | ||||
| 		if (gameover) | ||||
| 			Chatter = "Game Over."; | ||||
| 	} | ||||
| 	 | ||||
| 	public void ChangeScore(int price, int pr, int nukes, int isCashCow) { | ||||
| 		if (isCashCow > 1) | ||||
| 			isCashCow = 1; | ||||
| 		else if (isCashCow < -1) | ||||
| 			isCashCow = -1; | ||||
| 			 | ||||
| 		Nukes += nukes; | ||||
| 		PR += pr; | ||||
| 		Kash -= price; | ||||
| 		KashFlow += isCashCow; | ||||
| 		CheckGame(); | ||||
| 	} | ||||
| 	 | ||||
| 	private void MakeMoney() { | ||||
| 		Kash += KashFlow * 10; | ||||
| 		CheckGame(); | ||||
| 	} | ||||
|  | ||||
| 	public void HandleBuilding() | ||||
| 	{ | ||||
| 		if (CurrentBuilding != null) | ||||
|   | ||||
| @@ -68,7 +68,7 @@ height = 255 | ||||
| [sub_resource type="LabelSettings" id="LabelSettings_pws5q"] | ||||
| font_size = 28 | ||||
|  | ||||
| [node name="player" type="Camera3D" node_paths=PackedStringArray("_con", "_mousePosLabel", "_cursorPosLabel", "_cursor", "_cursorPoint", "_nuke", "_pr", "_kash", "_chatter", "_sndChtr", "_sndBtn", "_tmrChtr")] | ||||
| [node name="player" type="Camera3D" node_paths=PackedStringArray("_con", "_mousePosLabel", "_cursorPosLabel", "_cursor", "_cursorPoint", "_nuke", "_pr", "_kash", "_chatter", "_sndChtr", "_sndBtn", "_tmrChtr", "_tmrCashGen")] | ||||
| attributes = SubResource("CameraAttributesPhysical_1ejpb") | ||||
| script = ExtResource("1_of2l4") | ||||
| _con = NodePath("Debug info/Label") | ||||
| @@ -83,6 +83,7 @@ _chatter = NodePath("lbl_Chatter") | ||||
| _sndChtr = NodePath("snd_Chatter") | ||||
| _sndBtn = NodePath("snd_Button") | ||||
| _tmrChtr = NodePath("tmr_Chatter") | ||||
| _tmrCashGen = NodePath("tmr_kash") | ||||
|  | ||||
| [node name="Debug info" type="Control" parent="."] | ||||
| visible = false | ||||
| @@ -133,6 +134,8 @@ offset_right = 1841.0 | ||||
| offset_bottom = 919.0 | ||||
| value = 50.0 | ||||
| rounded = true | ||||
| allow_greater = true | ||||
| allow_lesser = true | ||||
| fill_mode = 3 | ||||
| texture_under = SubResource("GradientTexture2D_2xkee") | ||||
| texture_progress = SubResource("GradientTexture2D_d5w6a") | ||||
| @@ -144,6 +147,8 @@ offset_right = 1869.0 | ||||
| offset_bottom = 919.0 | ||||
| value = 50.0 | ||||
| rounded = true | ||||
| allow_greater = true | ||||
| allow_lesser = true | ||||
| fill_mode = 3 | ||||
| texture_under = SubResource("GradientTexture2D_7myfq") | ||||
| texture_progress = SubResource("GradientTexture2D_kdame") | ||||
| @@ -153,8 +158,11 @@ offset_left = 1873.0 | ||||
| offset_top = 664.0 | ||||
| offset_right = 1897.0 | ||||
| offset_bottom = 919.0 | ||||
| value = 50.0 | ||||
| max_value = 1000.0 | ||||
| value = 5.0 | ||||
| rounded = true | ||||
| allow_greater = true | ||||
| allow_lesser = true | ||||
| fill_mode = 3 | ||||
| texture_under = SubResource("GradientTexture2D_18k81") | ||||
| texture_progress = SubResource("GradientTexture2D_nfg3s") | ||||
| @@ -214,3 +222,7 @@ stream = ExtResource("3_00x5l") | ||||
|  | ||||
| [node name="tmr_Chatter" type="Timer" parent="."] | ||||
| wait_time = 3.0 | ||||
| one_shot = true | ||||
|  | ||||
| [node name="tmr_kash" type="Timer" parent="."] | ||||
| autostart = true | ||||
|   | ||||
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