This commit is contained in:
MarcEricMartel 2023-06-11 14:02:32 -04:00
parent 3b9bcefd3f
commit 11564bb073
2 changed files with 53 additions and 6 deletions

View File

@ -5,6 +5,7 @@ public partial class player : Camera3D
{
private const string _path = "/root/player/";
[Export]
private Label _con;
[Export]
@ -30,11 +31,12 @@ public partial class player : Camera3D
private AudioStreamPlayer _sndChtr, _sndBtn;
[Export]
private Timer _tmrChtr;
private Timer _tmrChtr, _tmrCashGen;
private float Nuke { get => (float)_nuke.Value; set => _nuke.Value = value; }
private float Nukes { get => (float)_nuke.Value; set => _nuke.Value = value; }
private float PR { get => (float)_pr.Value; set => _pr.Value = value; }
private float Kash { get => (float)_kash.Value; set => _kash.Value = value; }
private int KashFlow { get; set; } = 1;
private string Chatter
{
@ -62,6 +64,7 @@ public partial class player : Camera3D
}
_tmrChtr.Start();
_tmrChtr.Timeout += () => Chatter = "";
_tmrCashGen.Timeout += MakeMoney;
}
public override void _Process(double delta)
@ -148,6 +151,38 @@ public partial class player : Camera3D
}
private void CheckGame() {
bool gameover = false;
if (PR <= 0)
gameover = true;
else if (Kash <= 0)
gameover = true;
else if (Nukes >= 100)
gameover = true;
if (gameover)
Chatter = "Game Over.";
}
public void ChangeScore(int price, int pr, int nukes, int isCashCow) {
if (isCashCow > 1)
isCashCow = 1;
else if (isCashCow < -1)
isCashCow = -1;
Nukes += nukes;
PR += pr;
Kash -= price;
KashFlow += isCashCow;
CheckGame();
}
private void MakeMoney() {
Kash += KashFlow * 10;
CheckGame();
}
public void HandleBuilding()
{
if (CurrentBuilding != null)

View File

@ -68,7 +68,7 @@ height = 255
[sub_resource type="LabelSettings" id="LabelSettings_pws5q"]
font_size = 28
[node name="player" type="Camera3D" node_paths=PackedStringArray("_con", "_mousePosLabel", "_cursorPosLabel", "_cursor", "_cursorPoint", "_nuke", "_pr", "_kash", "_chatter", "_sndChtr", "_sndBtn", "_tmrChtr")]
[node name="player" type="Camera3D" node_paths=PackedStringArray("_con", "_mousePosLabel", "_cursorPosLabel", "_cursor", "_cursorPoint", "_nuke", "_pr", "_kash", "_chatter", "_sndChtr", "_sndBtn", "_tmrChtr", "_tmrCashGen")]
attributes = SubResource("CameraAttributesPhysical_1ejpb")
script = ExtResource("1_of2l4")
_con = NodePath("Debug info/Label")
@ -83,6 +83,7 @@ _chatter = NodePath("lbl_Chatter")
_sndChtr = NodePath("snd_Chatter")
_sndBtn = NodePath("snd_Button")
_tmrChtr = NodePath("tmr_Chatter")
_tmrCashGen = NodePath("tmr_kash")
[node name="Debug info" type="Control" parent="."]
visible = false
@ -133,6 +134,8 @@ offset_right = 1841.0
offset_bottom = 919.0
value = 50.0
rounded = true
allow_greater = true
allow_lesser = true
fill_mode = 3
texture_under = SubResource("GradientTexture2D_2xkee")
texture_progress = SubResource("GradientTexture2D_d5w6a")
@ -144,6 +147,8 @@ offset_right = 1869.0
offset_bottom = 919.0
value = 50.0
rounded = true
allow_greater = true
allow_lesser = true
fill_mode = 3
texture_under = SubResource("GradientTexture2D_7myfq")
texture_progress = SubResource("GradientTexture2D_kdame")
@ -153,8 +158,11 @@ offset_left = 1873.0
offset_top = 664.0
offset_right = 1897.0
offset_bottom = 919.0
value = 50.0
max_value = 1000.0
value = 5.0
rounded = true
allow_greater = true
allow_lesser = true
fill_mode = 3
texture_under = SubResource("GradientTexture2D_18k81")
texture_progress = SubResource("GradientTexture2D_nfg3s")
@ -214,3 +222,7 @@ stream = ExtResource("3_00x5l")
[node name="tmr_Chatter" type="Timer" parent="."]
wait_time = 3.0
one_shot = true
[node name="tmr_kash" type="Timer" parent="."]
autostart = true