14 lines
328 B
C#
14 lines
328 B
C#
|
public static class game_manager
|
||
|
{
|
||
|
public enum State
|
||
|
{
|
||
|
Play,
|
||
|
Building,
|
||
|
Pause,
|
||
|
}
|
||
|
|
||
|
public static State CurrentState { get; set; } = State.Play;
|
||
|
public static int Kash { get; set; } = 0;
|
||
|
public static int Approval { get; set; } = 0;
|
||
|
public static int Megaton { get; set; } = 0;
|
||
|
}
|