First_Person_Slapper/Levels/Level09.gd
Victor Turgeon 8e9d5ca274 Big eye
2022-10-12 21:52:39 -04:00

35 lines
660 B
GDScript3

extends Spatial
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
var enemycount = 7
onready var NEXTSCENE = "res://Scenes/End.tscn"
onready var WinMess = $Messages/Win
onready var EndTimer = $End
onready var Eye = $RayCast
onready var player = $Player
onready var balls = $"Player/HUD/PlayerLayer/ActualHUD/Balls"
func _ready():
balls.text = String(enemycount)
func _process(delta):
Eye.look_at(player.transform.origin, Vector3.UP)
func _on_Enemy_dying():
enemycount -= 1
balls.text = String(enemycount)
if enemycount == 0:
WinMess.show()
EndTimer.start()
func _on_Win_timeout():
get_tree().change_scene(NEXTSCENE)