lvl4 design
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28
Levels/Level04.gd
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28
Levels/Level04.gd
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extends Spatial
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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var enemycount = 2
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onready var NEXTSCENE = "res://Level05.tscn"
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onready var WinMess = $Messages/Win
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onready var EndTimer = $End
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onready var HUD = $"Player/HUD/MenuLayer/Start"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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func _on_Enemy_dying():
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enemycount -= 1
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if enemycount == 0:
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WinMess.show()
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EndTimer.start()
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func _on_Win_timeout():
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get_tree().change_scene(NEXTSCENE)
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109
Levels/Level04.tscn
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109
Levels/Level04.tscn
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[gd_scene load_steps=10 format=2]
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[ext_resource path="res://Levels/Level04.gd" type="Script" id=1]
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[ext_resource path="res://Scenes/Enemy.tscn" type="PackedScene" id=3]
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[ext_resource path="res://Player.tscn" type="PackedScene" id=5]
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[ext_resource path="res://AllSkyFree_Skyboxes/Epic_BlueSunset_EquiRect_flat.png" type="Texture" id=6]
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[ext_resource path="res://fonts/TorontoSubwayRegular.ttf" type="DynamicFontData" id=8]
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[ext_resource path="res://Audio/DiJazz.ogg" type="AudioStream" id=9]
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[sub_resource type="DynamicFont" id=8]
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size = 64
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outline_size = 4
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outline_color = Color( 0, 0, 0, 1 )
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use_mipmaps = true
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use_filter = true
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font_data = ExtResource( 8 )
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[sub_resource type="PanoramaSky" id=13]
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panorama = ExtResource( 6 )
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[sub_resource type="Environment" id=14]
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background_mode = 2
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background_sky = SubResource( 13 )
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ambient_light_energy = 0.5
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fog_color = Color( 0.305882, 0.372549, 0.52549, 1 )
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fog_sun_color = Color( 0.901961, 0.803922, 0.752941, 1 )
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fog_sun_amount = 1.0
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fog_depth_begin = 98.8
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fog_depth_end = 1444.5
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fog_depth_curve = 0.466516
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fog_transmit_enabled = true
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fog_transmit_curve = 0.659754
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fog_height_enabled = true
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fog_height_min = 148.2
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fog_height_max = -48.0
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fog_height_curve = 4.59481
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ssao_radius = 8.1
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ssao_intensity = 4.3
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ssao_radius2 = 40.7
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ssao_intensity2 = 14.6
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ssao_bias = 0.059
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ssao_color = Color( 0.180392, 0.207843, 0.25098, 1 )
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glow_enabled = true
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glow_intensity = 1.86
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glow_strength = 0.87
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glow_bloom = 0.02
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glow_hdr_threshold = 0.44
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glow_bicubic_upscale = true
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[node name="lvl4" type="Spatial"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.990751, 0 )
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script = ExtResource( 1 )
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[node name="CSGCombiner" type="CSGCombiner" parent="."]
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transform = Transform( 1, 0, 0.000244346, 0, 1, 0, -0.000244346, 0, 1, 0, 0, 0 )
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use_collision = true
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[node name="CSGCylinder" type="CSGCylinder" parent="CSGCombiner"]
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transform = Transform( 0.999999, 0, 0, 0, 1, 0, 0, 0, 0.999999, -0.000628059, -15.8918, 2.57037 )
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radius = 4.46988
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height = 14.0879
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[node name="CSGCylinder2" type="CSGCylinder" parent="CSGCombiner"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00225494, -22.3349, 9.22848 )
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radius = 11.1679
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[node name="Player" parent="." instance=ExtResource( 5 )]
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transform = Transform( -0.997569, 0, -0.0696868, 0, 1, 0, 0.0696868, 0, -0.997569, 0.792524, -11.2336, 13.3483 )
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[node name="Messages" type="Control" parent="."]
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margin_right = 40.0
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margin_bottom = 40.0
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[node name="Win" type="Label" parent="Messages"]
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visible = false
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margin_left = 775.0
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margin_top = 469.0
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margin_right = 1187.0
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margin_bottom = 627.0
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custom_fonts/font = SubResource( 8 )
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text = "You're Winner!"
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[node name="End" type="Timer" parent="."]
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wait_time = 3.0
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[node name="Music" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 9 )
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volume_db = -3.0
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bus = "Music"
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[node name="Enemy" parent="." instance=ExtResource( 3 )]
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transform = Transform( 0.995641, 0, 0, 0, 0.995641, 0, 0, 0, 0.995641, -0.602382, -1.03448, 63.9683 )
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[node name="Enemy2" parent="." instance=ExtResource( 3 )]
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transform = Transform( 0.995641, 0, 0, 0, 0.995641, 0, 0, 0, 0.995641, -2.56828, 2.14224, 67.1581 )
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[node name="Enemy3" parent="." instance=ExtResource( 3 )]
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transform = Transform( 0.995641, 0, 0, 0, 0.995641, 0, 0, 0, 0.995641, 0.678814, -5.12805, 5.16266 )
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[node name="Sun" type="DirectionalLight" parent="."]
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transform = Transform( 0.707107, -0.353553, 0.612372, 0, 0.866025, 0.5, -0.707107, -0.353553, 0.612372, 7.99925, 6, 7.97141 )
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[node name="WorldEnvironment_EpicBlueSky" type="WorldEnvironment" parent="."]
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environment = SubResource( 14 )
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[connection signal="timeout" from="End" to="." method="_on_Win_timeout"]
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[connection signal="dying" from="Enemy" to="." method="_on_Enemy_dying"]
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[connection signal="dying" from="Enemy2" to="." method="_on_Enemy_dying"]
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[connection signal="dying" from="Enemy3" to="." method="_on_Enemy_dying"]
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2
Start.gd
2
Start.gd
@ -13,7 +13,7 @@ onready var Levels = {
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"lvl1": "Level 1 - What did the five fingers say to the face? SLAP!",
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"lvl2": "Level 2 - Something in the way...",
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"lvl3": "Level 3 - But not too straight.",
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"lvl4": "Level 4 - ",
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"lvl4": "Level 4 - Memento Mori.",
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"lvl5": "Level 5 - ",
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"lvl6": "Level 6 - Remain calm.",
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"lvl7": "Level 7 - ",
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