EndScreen

This commit is contained in:
MarcEricMartel 2022-10-12 19:01:57 -04:00
parent c8a10968dc
commit 406bd89f7c
6 changed files with 108 additions and 3 deletions

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Audio/music01.wav Executable file

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Audio/music01.wav.import Normal file
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@ -0,0 +1,23 @@
[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/music01.wav-991659a267f03a2aa8300804daceb76d.sample"
[deps]
source_file="res://Audio/music01.wav"
dest_files=[ "res://.import/music01.wav-991659a267f03a2aa8300804daceb76d.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0

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@ -6,7 +6,7 @@
[ext_resource path="res://Audio/menumusic.ogg" type="AudioStream" id=4]
[ext_resource path="res://Options.gd" type="Script" id=5]
[sub_resource type="DynamicFont" id=4]
[sub_resource type="DynamicFont" id=12]
size = 19
outline_size = 2
outline_color = Color( 0, 0, 0, 1 )
@ -15,7 +15,7 @@ use_filter = true
font_data = ExtResource( 3 )
[sub_resource type="Theme" id=8]
default_font = SubResource( 4 )
default_font = SubResource( 12 )
[sub_resource type="Shader" id=6]
code = "shader_type canvas_item;

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@ -5,7 +5,7 @@ extends Spatial
# var a = 2
# var b = "text"
var enemycount = 1
onready var NEXTSCENE = "res://Levels/Level10.tscn"
onready var NEXTSCENE = "res://Scenes/End.tscn"
onready var WinMess = $Messages/Win
onready var EndTimer = $End

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Scenes/End.tscn Normal file
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[gd_scene load_steps=7 format=2]
[ext_resource path="res://fonts/TorontoSubwayRegular.ttf" type="DynamicFontData" id=1]
[ext_resource path="res://Spatial.gd" type="Script" id=2]
[ext_resource path="res://Audio/music01.wav" type="AudioStream" id=3]
[sub_resource type="DynamicFont" id=5]
size = 88
outline_size = 5
outline_color = Color( 0, 0, 0, 1 )
use_filter = true
font_data = ExtResource( 1 )
[sub_resource type="DynamicFont" id=4]
size = 19
outline_size = 2
outline_color = Color( 0, 0, 0, 1 )
use_mipmaps = true
use_filter = true
font_data = ExtResource( 1 )
[sub_resource type="Theme" id=6]
default_font = SubResource( 4 )
[node name="Spatial" type="Spatial"]
script = ExtResource( 2 )
[node name="Control" type="Control" parent="."]
margin_right = 40.0
margin_bottom = 40.0
[node name="ColorRect" type="ColorRect" parent="Control"]
margin_right = 1916.0
margin_bottom = 1084.0
color = Color( 0.109804, 0.054902, 0.054902, 1 )
[node name="Title" type="Label" parent="Control"]
margin_left = 532.0
margin_top = 353.0
margin_right = 1414.0
margin_bottom = 455.0
custom_fonts/font = SubResource( 5 )
text = "FIRST PERSON SLAPPER"
[node name="Level" type="Label" parent="Control"]
margin_left = 493.0
margin_top = 345.0
margin_right = 1414.0
margin_bottom = 526.0
theme = SubResource( 6 )
text = "You have been playing"
align = 1
[node name="Level2" type="Label" parent="Control"]
margin_left = 493.0
margin_top = 498.0
margin_right = 1414.0
margin_bottom = 526.0
theme = SubResource( 6 )
text = "Thank you!"
align = 1
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 3 )
autoplay = true

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Spatial.gd Normal file
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extends Spatial
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _input(event):
if event is InputEventKey and event.pressed:
get_tree().quit()