AUDIOSLAP
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parent
06ad712fd9
commit
286abb5032
82
HUD.tscn
82
HUD.tscn
@ -1,10 +1,10 @@
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[gd_scene load_steps=11 format=2]
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[gd_scene load_steps=10 format=2]
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[ext_resource path="res://SlapGauge.gd" type="Script" id=1]
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[ext_resource path="res://Start.gd" type="Script" id=2]
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[ext_resource path="res://fonts/TorontoSubwayRegular.ttf" type="DynamicFontData" id=3]
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[sub_resource type="DynamicFont" id=9]
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[sub_resource type="DynamicFont" id=4]
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size = 19
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outline_size = 2
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outline_color = Color( 0, 0, 0, 1 )
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@ -12,8 +12,8 @@ use_mipmaps = true
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use_filter = true
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font_data = ExtResource( 3 )
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[sub_resource type="Theme" id=10]
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default_font = SubResource( 9 )
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[sub_resource type="Theme" id=8]
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default_font = SubResource( 4 )
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[sub_resource type="Shader" id=6]
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code = "shader_type canvas_item;
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@ -51,17 +51,11 @@ shader_param/kill = null
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shader_param/bkgcol = Plane( 0, 0, 0, 0.3 )
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shader_param/kilcol = Plane( 0.5, 0, 0, 0.3 )
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[sub_resource type="DynamicFont" id=4]
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size = 19
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outline_size = 2
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outline_color = Color( 0, 0, 0, 1 )
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use_mipmaps = true
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[sub_resource type="DynamicFont" id=12]
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size = 33
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use_filter = true
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font_data = ExtResource( 3 )
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[sub_resource type="Theme" id=8]
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default_font = SubResource( 4 )
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[sub_resource type="DynamicFont" id=7]
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size = 88
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outline_size = 5
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@ -70,11 +64,12 @@ use_filter = true
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font_data = ExtResource( 3 )
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[node name="HUD" type="CanvasLayer"]
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follow_viewport_enable = true
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[node name="ActualHUD" type="Control" parent="."]
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margin_right = 40.0
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margin_bottom = 40.0
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theme = SubResource( 10 )
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theme = SubResource( 8 )
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[node name="SlapGauge" type="ColorRect" parent="ActualHUD"]
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material = SubResource( 11 )
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@ -82,10 +77,10 @@ anchor_left = 12.875
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anchor_top = 7.625
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anchor_right = 12.875
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anchor_bottom = 7.625
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margin_left = -451.0
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margin_top = 218.0
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margin_right = -161.0
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margin_bottom = 241.0
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margin_left = -464.0
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margin_top = 666.0
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margin_right = 114.0
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margin_bottom = 699.0
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script = ExtResource( 1 )
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[node name="SlapLabel" type="Label" parent="ActualHUD"]
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@ -94,10 +89,11 @@ anchor_left = 12.662
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anchor_top = 7.324
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anchor_right = 12.662
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anchor_bottom = 7.324
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margin_left = -436.48
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margin_top = 229.04
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margin_right = -325.48
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margin_bottom = 261.04
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margin_left = -441.48
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margin_top = 673.04
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margin_right = -380.48
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margin_bottom = 712.04
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custom_fonts/font = SubResource( 12 )
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text = "Slap"
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[node name="Start" type="Control" parent="."]
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@ -108,43 +104,39 @@ theme = SubResource( 8 )
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script = ExtResource( 2 )
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[node name="Background" type="ColorRect" parent="Start"]
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margin_left = -38.0
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margin_top = -31.0
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margin_right = 1079.0
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margin_bottom = 624.0
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margin_left = -4.0
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margin_top = -8.0
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margin_right = 1927.0
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margin_bottom = 1085.0
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color = Color( 0.14902, 0.121569, 0.121569, 1 )
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[node name="Title" type="Label" parent="Start"]
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anchor_left = 12.9
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anchor_top = 7.625
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anchor_right = 12.9
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anchor_bottom = 7.625
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margin_left = -439.0
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margin_top = -54.0
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margin_right = 443.0
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margin_bottom = 48.0
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margin_left = 532.0
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margin_top = 353.0
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margin_right = 1414.0
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margin_bottom = 455.0
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custom_fonts/font = SubResource( 7 )
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text = "FIRST PERSON SLAPPER"
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[node name="New Game" type="Button" parent="Start"]
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margin_left = 431.0
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margin_top = 393.0
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margin_right = 606.0
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margin_bottom = 437.0
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margin_left = 886.0
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margin_top = 554.0
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margin_right = 1061.0
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margin_bottom = 598.0
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text = "New Game"
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[node name="Quit to Desktop" type="Button" parent="Start"]
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margin_left = 431.0
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margin_top = 491.0
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margin_right = 606.0
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margin_bottom = 535.0
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margin_left = 887.0
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margin_top = 664.0
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margin_right = 1062.0
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margin_bottom = 708.0
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text = "Quit to Desktop"
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[node name="Quit Game" type="Button" parent="Start"]
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margin_left = 431.0
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margin_top = 442.0
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margin_right = 606.0
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margin_bottom = 486.0
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margin_left = 887.0
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margin_top = 609.0
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margin_right = 1062.0
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margin_bottom = 653.0
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text = "Quit Game"
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[connection signal="pressed" from="Start/New Game" to="Start" method="_on_New_Game_pressed"]
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14
Player.gd
14
Player.gd
@ -7,6 +7,7 @@ export var air_acceleration = 1
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export var normal_acceleration = 6
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export var gravity = 100
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export var jump = 30
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export var slapkill = 0.8
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var slap = 0.0
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var chargeSlap = false
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var isSlap = false;
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@ -25,6 +26,8 @@ onready var head = $Head
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onready var ground_check = $GroundCheck
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onready var SlapGauge = $HUD/ActualHUD/SlapGauge
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onready var Menu = $HUD/Start
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onready var AudioSlap = $AudioSlap
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onready var AudioMegaSlap = $AudioMegaSlap
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func _ready():
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pass
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@ -77,16 +80,25 @@ func _physics_process(delta):
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if slap < 0.01:
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chargeSlap = true;
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elif Input.is_action_just_released("slap"):
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if chargeSlap:
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isSlap = true;
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chargeSlap = false;
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isSlap = true;
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else:
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isSlap = false;
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if isSlap:
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if slap >= slapkill:
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AudioMegaSlap.play()
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else:
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AudioSlap.play()
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if (chargeSlap):
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slap += delta * 1.5;
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else:
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slap -= delta * 8.0;
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slap = clamp(slap, 0.0, 1.0)
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SlapGauge.fill = slap;
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SlapGauge.kill = slapkill;
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direction = direction.normalized()
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10
Player.tscn
10
Player.tscn
@ -1,9 +1,11 @@
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[gd_scene load_steps=8 format=2]
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[gd_scene load_steps=10 format=2]
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[ext_resource path="res://Player.gd" type="Script" id=1]
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[ext_resource path="res://BlenderStuff/Hand/protohand.obj" type="ArrayMesh" id=2]
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[ext_resource path="res://Textures/kenney_prototype_textures/purple/texture_01.png" type="Texture" id=3]
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[ext_resource path="res://HUD.tscn" type="PackedScene" id=4]
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[ext_resource path="res://Audio/80-s-clap.wav" type="AudioStream" id=5]
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[ext_resource path="res://Audio/MegaSlap.wav" type="AudioStream" id=6]
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[sub_resource type="CapsuleShape" id=2]
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height = 3.0
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@ -44,3 +46,9 @@ enabled = true
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cast_to = Vector3( 0, -1.5, 0 )
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[node name="HUD" parent="." instance=ExtResource( 4 )]
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[node name="AudioSlap" type="AudioStreamPlayer3D" parent="."]
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stream = ExtResource( 5 )
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[node name="AudioMegaSlap" type="AudioStreamPlayer3D" parent="."]
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stream = ExtResource( 6 )
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4
Start.gd
4
Start.gd
@ -26,8 +26,8 @@ func openMenu():
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NewGame.set_text("Continue Game")
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QuitGame.show();
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QuitDesktop.margin_top = 491
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QuitDesktop.margin_bottom = 535
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QuitDesktop.margin_top = 664
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QuitDesktop.margin_bottom = 708
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self.show()
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get_tree().paused = true
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@ -16,6 +16,9 @@ config/icon="res://icon.png"
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[display]
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window/size/width=1920
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window/size/height=1080
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window/size/fullscreen=true
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window/stretch/aspect="keep"
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[gui]
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