First_Person_Slapper/HUD.tscn
MarcEricMartel 286abb5032 AUDIOSLAP
2022-10-11 14:57:56 -04:00

145 lines
3.6 KiB
Plaintext

[gd_scene load_steps=10 format=2]
[ext_resource path="res://SlapGauge.gd" type="Script" id=1]
[ext_resource path="res://Start.gd" type="Script" id=2]
[ext_resource path="res://fonts/TorontoSubwayRegular.ttf" type="DynamicFontData" id=3]
[sub_resource type="DynamicFont" id=4]
size = 19
outline_size = 2
outline_color = Color( 0, 0, 0, 1 )
use_mipmaps = true
use_filter = true
font_data = ExtResource( 3 )
[sub_resource type="Theme" id=8]
default_font = SubResource( 4 )
[sub_resource type="Shader" id=6]
code = "shader_type canvas_item;
render_mode unshaded;
uniform float fill;
uniform float kill;
uniform vec4 bkgcol = vec4(0.0, 0.0, 0.0, 0.3);
uniform vec4 kilcol = vec4(0.5, 0.0, 0.0, 0.3);
void fragment() {
bool is = false;
if (fill >= UV.x) {
COLOR = vec4(UV.x,-UV.x + .5,-UV.x + 1.0,1.0);
COLOR.rgb *= vec3(cos(UV.y * 2.0) / 1.5,cos(UV.y * 2.0) / 1.5,cos(UV.y * 2.0) / 1.5);
is = true;
if (kill >= UV.x)
COLOR.rgb += vec3(0.1,0.1,0.1);
}
else if (UV.x > kill + 0.001)
COLOR = kilcol;
else COLOR = bkgcol;
if ((UV.y < .2 || UV.y > 0.8) && (UV.x > kill + 0.001 || UV.x < kill - 0.001) && !is)
COLOR.a = 0.05;
}"
[sub_resource type="ShaderMaterial" id=11]
shader = SubResource( 6 )
shader_param/fill = 0.0
shader_param/kill = null
shader_param/bkgcol = Plane( 0, 0, 0, 0.3 )
shader_param/kilcol = Plane( 0.5, 0, 0, 0.3 )
[sub_resource type="DynamicFont" id=12]
size = 33
use_filter = true
font_data = ExtResource( 3 )
[sub_resource type="DynamicFont" id=7]
size = 88
outline_size = 5
outline_color = Color( 0, 0, 0, 1 )
use_filter = true
font_data = ExtResource( 3 )
[node name="HUD" type="CanvasLayer"]
follow_viewport_enable = true
[node name="ActualHUD" type="Control" parent="."]
margin_right = 40.0
margin_bottom = 40.0
theme = SubResource( 8 )
[node name="SlapGauge" type="ColorRect" parent="ActualHUD"]
material = SubResource( 11 )
anchor_left = 12.875
anchor_top = 7.625
anchor_right = 12.875
anchor_bottom = 7.625
margin_left = -464.0
margin_top = 666.0
margin_right = 114.0
margin_bottom = 699.0
script = ExtResource( 1 )
[node name="SlapLabel" type="Label" parent="ActualHUD"]
modulate = Color( 1, 1, 1, 0.611765 )
anchor_left = 12.662
anchor_top = 7.324
anchor_right = 12.662
anchor_bottom = 7.324
margin_left = -441.48
margin_top = 673.04
margin_right = -380.48
margin_bottom = 712.04
custom_fonts/font = SubResource( 12 )
text = "Slap"
[node name="Start" type="Control" parent="."]
pause_mode = 2
margin_right = 40.0
margin_bottom = 40.0
theme = SubResource( 8 )
script = ExtResource( 2 )
[node name="Background" type="ColorRect" parent="Start"]
margin_left = -4.0
margin_top = -8.0
margin_right = 1927.0
margin_bottom = 1085.0
color = Color( 0.14902, 0.121569, 0.121569, 1 )
[node name="Title" type="Label" parent="Start"]
margin_left = 532.0
margin_top = 353.0
margin_right = 1414.0
margin_bottom = 455.0
custom_fonts/font = SubResource( 7 )
text = "FIRST PERSON SLAPPER"
[node name="New Game" type="Button" parent="Start"]
margin_left = 886.0
margin_top = 554.0
margin_right = 1061.0
margin_bottom = 598.0
text = "New Game"
[node name="Quit to Desktop" type="Button" parent="Start"]
margin_left = 887.0
margin_top = 664.0
margin_right = 1062.0
margin_bottom = 708.0
text = "Quit to Desktop"
[node name="Quit Game" type="Button" parent="Start"]
margin_left = 887.0
margin_top = 609.0
margin_right = 1062.0
margin_bottom = 653.0
text = "Quit Game"
[connection signal="pressed" from="Start/New Game" to="Start" method="_on_New_Game_pressed"]
[connection signal="pressed" from="Start/Quit to Desktop" to="Start" method="_on_Quit_to_Desktop_Button_pressed"]
[connection signal="pressed" from="Start/Quit Game" to="Start" method="_on_Quit_Game_pressed"]