no depth test for the hand
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=10 format=2]
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[gd_scene load_steps=12 format=2]
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[ext_resource path="res://Player.gd" type="Script" id=1]
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[ext_resource path="res://BlenderStuff/Hand/protohand.obj" type="ArrayMesh" id=2]
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@@ -13,6 +13,7 @@ height = 3.0
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[sub_resource type="CylinderShape" id=3]
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[sub_resource type="SpatialMaterial" id=4]
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flags_no_depth_test = true
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albedo_texture = ExtResource( 3 )
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uv1_triplanar = true
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@@ -120,6 +121,7 @@ cast_to = Vector3( 0, -1.5, 0 )
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[node name="HandMovement" type="AnimationPlayer" parent="."]
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anims/RESET = SubResource( 5 )
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anims/basic_slap = SubResource( 6 )
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[node name="AudioSlap" type="AudioStreamPlayer3D" parent="."]
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stream = ExtResource( 5 )
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