First_Person_Slapper/Levels/Level01.gd

25 lines
461 B
GDScript3
Raw Normal View History

2022-10-12 14:23:06 -04:00
extends Spatial
var enemycount = 1
onready var NEXTSCENE = "res://Levels/Level02.tscn"
onready var WinMess = $Messages/Win
onready var EndTimer = $End
2022-10-12 21:20:58 -04:00
onready var balls = $"Player/HUD/PlayerLayer/ActualHUD/Balls"
2022-10-12 14:23:06 -04:00
func _ready():
2022-10-12 21:20:58 -04:00
balls.text = String(enemycount)
2022-10-12 14:23:06 -04:00
func _on_Enemy_dying():
enemycount -= 1
2022-10-12 21:20:58 -04:00
balls.text = String(enemycount)
2022-10-12 14:23:06 -04:00
if enemycount == 0:
WinMess.show()
EndTimer.start()
func _on_Win_timeout():
get_tree().change_scene(NEXTSCENE)