First_Person_Slapper/default_bus_layout.tres

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[gd_resource type="AudioBusLayout" load_steps=4 format=2]
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[sub_resource type="AudioEffectCompressor" id=1]
resource_name = "Compressor"
threshold = -10.6
gain = 4.4
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[sub_resource type="AudioEffectReverb" id=2]
resource_name = "Reverb"
room_size = 1.0
hipass = 0.29
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[sub_resource type="AudioEffectCompressor" id=3]
resource_name = "Compressor"
threshold = -20.2
gain = 12.4
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[resource]
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bus/0/effect/0/effect = SubResource( 1 )
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bus/0/effect/0/enabled = false
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bus/1/name = "SFX"
bus/1/solo = false
bus/1/mute = false
bus/1/bypass_fx = false
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bus/1/volume_db = 0.0
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bus/1/send = "Master"
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bus/1/effect/0/effect = SubResource( 2 )
bus/1/effect/0/enabled = false
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bus/1/effect/1/effect = SubResource( 3 )
bus/1/effect/1/enabled = false
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bus/2/name = "Music"
bus/2/solo = false
bus/2/mute = false
bus/2/bypass_fx = false
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bus/2/volume_db = 0.0
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bus/2/send = "Master"