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parent
9fd34fdbbd
commit
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@ -1,3 +1,4 @@
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TileMap
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CollisionShape2D
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CollisionShape2D
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AnimatedSprite2D
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AnimatedSprite2D
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CharacterBody2D
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CharacterBody2D
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@ -1,10 +1,13 @@
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0b7126e0c6e86d3ec295a72f5aa6e0bd
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0b7126e0c6e86d3ec295a72f5aa6e0bd
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::res://::1673723104
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::res://::1673727664
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icon.svg::CompressedTexture2D::4918904308290865421::1673712834::1673713013::1::::<><>::
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icon.svg::CompressedTexture2D::4918904308290865421::1673727578::1673727598::1::::<><>::
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placeholder.png::CompressedTexture2D::4828848561319431753::1673716304::1673716317::1::::<><>::
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placeholder.png::CompressedTexture2D::4828848561319431753::1673727578::1673727578::1::::<><>::
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player.gd::GDScript::-1::1673716385::0::1::::<>CharacterBody2D<>::
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README.md::TextFile::-1::1673727578::0::1::::<><>::
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player.tscn::PackedScene::8878924722852164609::1673716385::0::1::::<><>::res://player.gd<>uid://ca2eovotfh6v2
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test_level001.tscn::PackedScene::278447013021769396::1673727578::0::1::::<><>::uid://b62h0w8gjm6tj
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README.md::TextFile::-1::1673712834::0::1::::<><>::
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::res://Levels/::1673727578
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test_level001.tscn::PackedScene::278447013021769396::1673717071::0::1::::<><>::
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level.tscn::PackedScene::4739050375457527030::1673727578::0::1::::<><>::
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::res://Player/::1673723104
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::res://Player/::1673727578
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player.tscn::PackedScene::8878924722852164609::1673723118::0::1::::<><>::res://player.gd<>uid://ca2eovotfh6v2
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player.gd::GDScript::-1::1673727578::0::1::::<>CharacterBody2D<>::
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player.tscn::PackedScene::4618483906406103163::1673727578::0::1::::<><>::res://Player/player.gd<>uid://ca2eovotfh6v2
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::res://TileSets/::1673727691
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Tiles Set GameJam.png::CompressedTexture2D::3627374938668034389::1673704526::1673727694::1::::<><>::
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@ -1,5 +1,2 @@
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res://player.tscn
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res://player.gd
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res://Player/player.tscn
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res://Player/player.gd
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res://test_level001.tscn
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res://test_level001.tscn
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res://Player/player.tscn
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@ -1,6 +1,7 @@
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[editor_metadata]
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[editor_metadata]
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executable_path="C:/Godot_v4.0-beta12_mono_win64/Godot_v4.0-beta12_mono_win64/Godot_v4.0-beta12_mono_win64.exe"
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executable_path="/usr/bin/godot4"
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tile_source_sort=0
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[debug_options]
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[debug_options]
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@ -9,7 +10,7 @@ run_reload_scripts=true
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[recent_files]
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[recent_files]
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scenes=["res://Player/player.tscn", "res://test_level001.tscn", "res://player.tscn"]
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scenes=["res://test_level001.tscn", "res://Player/player.tscn", "res://player.tscn"]
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scripts=["Vector2", "CharacterBody2D", "res://player.gd"]
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scripts=["Vector2", "CharacterBody2D", "res://player.gd"]
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[script_setup]
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[script_setup]
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@ -18,4 +19,4 @@ last_selected_language="GDScript"
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[dialog_bounds]
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[dialog_bounds]
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project_settings=Rect2(510, 190, 900, 700)
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project_settings=Rect2(510, 214, 900, 700)
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@ -1 +1,2 @@
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res://TileSets
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res://
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res://
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@ -8,7 +8,7 @@ Anim={
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"grid_snap_active": false,
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"grid_visibility": 1,
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"ofs": Vector2(-69.9846, -78.8094),
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"ofs": Vector2(-1920, -111.802),
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"primary_grid_steps": 8,
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"primary_grid_steps": 8,
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"show_edit_locks": true,
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"show_edit_locks": true,
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"show_guides": true,
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"show_guides": true,
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@ -32,7 +32,7 @@ Anim={
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"snap_rotation_step": 0.261799,
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"snap_rotation_step": 0.261799,
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"snap_scale": false,
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"snap_scale": false,
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"snap_scale_step": 0.1,
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"snap_scale_step": 0.1,
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"zoom": 3.7755
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"zoom": 0.187288
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}
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}
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3D={
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3D={
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"fov": 70.01,
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"fov": 70.01,
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@ -1,5 +1,5 @@
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[folding]
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[folding]
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node_unfolds=[]
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node_unfolds=[NodePath("TileMap"), PackedStringArray("tile_set", "layer__array")]
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resource_unfolds=[]
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resource_unfolds=["res://test_level001.tscn::TileSet_vk7ll", PackedStringArray()]
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nodes_folded=[]
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nodes_folded=[]
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source_md5="f61362c482127f3c9e02b6a390afeea8"
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source_md5="5ddad973d6395e772f8dfeaeed15f0a0"
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dest_md5="070132ccfe7233bfc44d6742a65b3739"
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dest_md5="11362806349f643d4551a7c7ae566a2c"
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@ -1,2 +1,2 @@
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1238
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34493
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C:/Godot_v4.0-beta12_mono_win64/Godot_v4.0-beta12_mono_win64/Godot_v4.0-beta12_mono_win64.exe
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/usr/bin/godot4
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Binary file not shown.
BIN
TileSets/Tiles Set GameJam.png
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BIN
TileSets/Tiles Set GameJam.png
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After Width: | Height: | Size: 1.8 KiB |
34
TileSets/Tiles Set GameJam.png.import
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34
TileSets/Tiles Set GameJam.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://brxelntunb27r"
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path="res://.godot/imported/Tiles Set GameJam.png-3f90e0a890116b0d769b719e353e8d54.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://TileSets/Tiles Set GameJam.png"
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dest_files=["res://.godot/imported/Tiles Set GameJam.png-3f90e0a890116b0d769b719e353e8d54.ctex"]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -15,6 +15,12 @@ run/main_scene="res://Player/player.tscn"
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config/features=PackedStringArray("4.0", "C#", "Forward Plus")
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config/features=PackedStringArray("4.0", "C#", "Forward Plus")
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config/icon="res://icon.svg"
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config/icon="res://icon.svg"
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[display]
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window/size/viewport_width=1920
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window/size/viewport_height=1080
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window/size/mode=3
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[dotnet]
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[dotnet]
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project/assembly_name="GameJam-Vanier"
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project/assembly_name="GameJam-Vanier"
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