This commit is contained in:
MarcEricMartel 2023-01-14 15:26:25 -05:00
parent 9fd34fdbbd
commit f028a2c52b
15 changed files with 89 additions and 25 deletions

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@ -1,3 +1,4 @@
TileMap
CollisionShape2D
AnimatedSprite2D
CharacterBody2D

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@ -1,10 +1,13 @@
0b7126e0c6e86d3ec295a72f5aa6e0bd
::res://::1673723104
icon.svg::CompressedTexture2D::4918904308290865421::1673712834::1673713013::1::::<><>::
placeholder.png::CompressedTexture2D::4828848561319431753::1673716304::1673716317::1::::<><>::
player.gd::GDScript::-1::1673716385::0::1::::<>CharacterBody2D<>::
player.tscn::PackedScene::8878924722852164609::1673716385::0::1::::<><>::res://player.gd<>uid://ca2eovotfh6v2
README.md::TextFile::-1::1673712834::0::1::::<><>::
test_level001.tscn::PackedScene::278447013021769396::1673717071::0::1::::<><>::
::res://Player/::1673723104
player.tscn::PackedScene::8878924722852164609::1673723118::0::1::::<><>::res://player.gd<>uid://ca2eovotfh6v2
::res://::1673727664
icon.svg::CompressedTexture2D::4918904308290865421::1673727578::1673727598::1::::<><>::
placeholder.png::CompressedTexture2D::4828848561319431753::1673727578::1673727578::1::::<><>::
README.md::TextFile::-1::1673727578::0::1::::<><>::
test_level001.tscn::PackedScene::278447013021769396::1673727578::0::1::::<><>::uid://b62h0w8gjm6tj
::res://Levels/::1673727578
level.tscn::PackedScene::4739050375457527030::1673727578::0::1::::<><>::
::res://Player/::1673727578
player.gd::GDScript::-1::1673727578::0::1::::<>CharacterBody2D<>::
player.tscn::PackedScene::4618483906406103163::1673727578::0::1::::<><>::res://Player/player.gd<>uid://ca2eovotfh6v2
::res://TileSets/::1673727691
Tiles Set GameJam.png::CompressedTexture2D::3627374938668034389::1673704526::1673727694::1::::<><>::

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@ -1,5 +1,2 @@
res://player.tscn
res://player.gd
res://Player/player.tscn
res://Player/player.gd
res://test_level001.tscn
res://Player/player.tscn

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@ -1,6 +1,7 @@
[editor_metadata]
executable_path="C:/Godot_v4.0-beta12_mono_win64/Godot_v4.0-beta12_mono_win64/Godot_v4.0-beta12_mono_win64.exe"
executable_path="/usr/bin/godot4"
tile_source_sort=0
[debug_options]
@ -9,7 +10,7 @@ run_reload_scripts=true
[recent_files]
scenes=["res://Player/player.tscn", "res://test_level001.tscn", "res://player.tscn"]
scenes=["res://test_level001.tscn", "res://Player/player.tscn", "res://player.tscn"]
scripts=["Vector2", "CharacterBody2D", "res://player.gd"]
[script_setup]
@ -18,4 +19,4 @@ last_selected_language="GDScript"
[dialog_bounds]
project_settings=Rect2(510, 190, 900, 700)
project_settings=Rect2(510, 214, 900, 700)

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@ -1 +1,2 @@
res://TileSets
res://

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@ -8,7 +8,7 @@ Anim={
"grid_snap_active": false,
"grid_step": Vector2(8, 8),
"grid_visibility": 1,
"ofs": Vector2(-69.9846, -78.8094),
"ofs": Vector2(-1920, -111.802),
"primary_grid_steps": 8,
"show_edit_locks": true,
"show_guides": true,
@ -32,7 +32,7 @@ Anim={
"snap_rotation_step": 0.261799,
"snap_scale": false,
"snap_scale_step": 0.1,
"zoom": 3.7755
"zoom": 0.187288
}
3D={
"fov": 70.01,

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@ -1,5 +1,5 @@
[folding]
node_unfolds=[]
resource_unfolds=[]
node_unfolds=[NodePath("TileMap"), PackedStringArray("tile_set", "layer__array")]
resource_unfolds=["res://test_level001.tscn::TileSet_vk7ll", PackedStringArray()]
nodes_folded=[]

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@ -1,3 +1,3 @@
source_md5="f61362c482127f3c9e02b6a390afeea8"
dest_md5="070132ccfe7233bfc44d6742a65b3739"
source_md5="5ddad973d6395e772f8dfeaeed15f0a0"
dest_md5="11362806349f643d4551a7c7ae566a2c"

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@ -1,2 +1,2 @@
1238
C:/Godot_v4.0-beta12_mono_win64/Godot_v4.0-beta12_mono_win64/Godot_v4.0-beta12_mono_win64.exe
34493
/usr/bin/godot4

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Width:  |  Height:  |  Size: 1.8 KiB

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://brxelntunb27r"
path="res://.godot/imported/Tiles Set GameJam.png-3f90e0a890116b0d769b719e353e8d54.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://TileSets/Tiles Set GameJam.png"
dest_files=["res://.godot/imported/Tiles Set GameJam.png-3f90e0a890116b0d769b719e353e8d54.ctex"]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@ -15,6 +15,12 @@ run/main_scene="res://Player/player.tscn"
config/features=PackedStringArray("4.0", "C#", "Forward Plus")
config/icon="res://icon.svg"
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
window/size/mode=3
[dotnet]
project/assembly_name="GameJam-Vanier"

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