PEW PEWPEPWPEPEWEP
This commit is contained in:
parent
a80feca89b
commit
b31f0be98a
@ -1,3 +1,7 @@
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Sprite2D
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||||||
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Line2D
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||||||
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RayCast2D
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||||||
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Camera2D
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TileMap
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TileMap
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CollisionShape2D
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CollisionShape2D
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||||||
AnimatedSprite2D
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AnimatedSprite2D
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||||||
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@ -8,7 +8,7 @@ dock_split_2=0
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dock_split_3=0
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dock_split_3=0
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dock_hsplit_1=0
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dock_hsplit_1=0
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||||||
dock_hsplit_2=309
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dock_hsplit_2=309
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||||||
dock_hsplit_3=-216
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dock_hsplit_3=-266
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dock_hsplit_4=0
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dock_hsplit_4=0
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dock_3="Scene,Import"
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dock_3="Scene,Import"
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dock_4="FileSystem"
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dock_4="FileSystem"
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@ -16,7 +16,7 @@ dock_5="Inspector,Node,History"
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[EditorNode]
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[EditorNode]
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open_scenes=["res://test_level001.tscn"]
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open_scenes=["res://test_level001.tscn", "res://Player/player.tscn", "res://Player/Weapons/basic_weapon.tscn", "res://Player/Projectiles/basic_projectile.tscn"]
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[ScriptEditor]
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[ScriptEditor]
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@ -1,13 +1,21 @@
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0b7126e0c6e86d3ec295a72f5aa6e0bd
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0b7126e0c6e86d3ec295a72f5aa6e0bd
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::res://::1673728399
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::res://::1673734432
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icon.svg::CompressedTexture2D::4918904308290865421::1673712834::1673713013::1::::<><>::
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icon.svg::CompressedTexture2D::4918904308290865421::1673712834::1673713013::1::::<><>::
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placeholder.png::CompressedTexture2D::4828848561319431753::1673716304::1673716317::1::::<><>::
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placeholder.png::CompressedTexture2D::4828848561319431753::1673716304::1673716317::1::::<><>::
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||||||
README.md::TextFile::-1::1673712834::0::1::::<><>::
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README.md::TextFile::-1::1673712834::0::1::::<><>::
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test_level001.tscn::PackedScene::278447013021769396::1673727256::0::1::::<><>::uid://b62h0w8gjm6tj
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test_level001.tscn::PackedScene::278447013021769396::1673733616::0::1::::<><>::uid://b62h0w8gjm6tj<>uid://brxelntunb27r
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::res://Levels/::1673726687
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::res://Levels/::1673726687
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level.tscn::PackedScene::4739050375457527030::1673726687::0::1::::<><>::
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level.tscn::PackedScene::4739050375457527030::1673726687::0::1::::<><>::
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::res://Player/::1673727256
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::res://Player/::1673733741
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player.gd::GDScript::-1::1673726441::0::1::::<>CharacterBody2D<>::
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player.gd::GDScript::-1::1673732770::0::1::::<>CharacterBody2D<>::
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player.tscn::PackedScene::4618483906406103163::1673727256::0::1::::<><>::res://Player/player.gd<>uid://ca2eovotfh6v2
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player.tscn::PackedScene::4618483906406103163::1673733616::0::1::::<><>::res://Player/player.gd<>uid://wkeakqjvu3gg
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::res://TileSets/::1673728399
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::res://Player/Projectiles/::1673734122
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basic_projectile.tscn::PackedScene::5856608848916302392::1673734122::0::1::::<><>::
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::res://Player/Weapons/::1673734078
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basic_weapon.tscn::PackedScene::5655575360493827386::1673734078::0::1::::<><>::
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::res://Sprites/::1673734432
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dingo_jam_mc_front_64.png::CompressedTexture2D::1565041755936548690::1673732299::1673732300::1::::<><>::
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pew.png::CompressedTexture2D::7577871081029115281::1673734362::1673734427::1::::<><>::
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projectile.png::CompressedTexture2D::13383739614235193::1673734403::1673734432::1::::<><>::
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::res://TileSets/::1673728405
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Tiles Set GameJam.png::CompressedTexture2D::3627374938668034389::1673728399::1673728405::1::::<><>::
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Tiles Set GameJam.png::CompressedTexture2D::3627374938668034389::1673728399::1673728405::1::::<><>::
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@ -1,2 +1,4 @@
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res://Player/player.tscn
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res://test_level001.tscn
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res://test_level001.tscn
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res://Player/player.tscn
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res://Player/player.gd
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res://Player/Weapons/basic_weapon.tscn
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@ -8,7 +8,7 @@ Anim={
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"grid_snap_active": false,
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"grid_visibility": 1,
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"ofs": Vector2(-695, -333),
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"ofs": Vector2(-964.97, -535.65),
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"primary_grid_steps": 8,
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"primary_grid_steps": 8,
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"show_edit_locks": true,
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"show_edit_locks": true,
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"show_guides": true,
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"show_guides": true,
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@ -32,7 +32,7 @@ Anim={
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"snap_rotation_step": 0.261799,
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"snap_rotation_step": 0.261799,
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"snap_scale": false,
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"snap_scale": false,
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"snap_scale_step": 0.1,
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"snap_scale_step": 0.1,
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"zoom": 1.0
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"zoom": 0.529732
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}
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}
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3D={
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3D={
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"fov": 70.01,
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"fov": 70.01,
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@ -1,5 +1,5 @@
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[folding]
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[folding]
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node_unfolds=[NodePath("AnimatedSprite2D"), PackedStringArray("Animation", "frames"), NodePath("CollisionShape2D"), PackedStringArray("shape")]
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node_unfolds=[NodePath("AnimatedSprite2D"), PackedStringArray("Animation", "frames"), NodePath("CollisionShape2D"), PackedStringArray("shape"), NodePath("RayCast2D"), PackedStringArray("Visibility"), NodePath("RayCast2D/Line2D"), PackedStringArray("points")]
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resource_unfolds=["res://Player/player.tscn::SpriteFrames_mqbrd", PackedStringArray("Resource"), "res://Player/player.tscn::RectangleShape2D_ng5bv", PackedStringArray()]
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resource_unfolds=["res://Player/player.tscn::SpriteFrames_mqbrd", PackedStringArray("Resource"), "res://Player/player.tscn::RectangleShape2D_ng5bv", PackedStringArray()]
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nodes_folded=[]
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nodes_folded=[]
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@ -1,6 +1,6 @@
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[editor_metadata]
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[editor_metadata]
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executable_path="/usr/bin/godot4"
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executable_path="C:/Godot_v4.0-beta12_mono_win64/Godot_v4.0-beta12_mono_win64/Godot_v4.0-beta12_mono_win64.exe"
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tile_source_sort=0
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tile_source_sort=0
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[debug_options]
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[debug_options]
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@ -10,7 +10,7 @@ run_reload_scripts=true
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[recent_files]
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[recent_files]
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scenes=["res://test_level001.tscn", "res://Player/player.tscn", "res://player.tscn"]
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scenes=["res://Player/player.tscn", "res://test_level001.tscn", "res://player.tscn"]
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scripts=["Vector2", "CharacterBody2D", "res://player.gd"]
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scripts=["Vector2", "CharacterBody2D", "res://player.gd"]
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[script_setup]
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[script_setup]
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@ -20,3 +20,7 @@ last_selected_language="GDScript"
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[dialog_bounds]
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[dialog_bounds]
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project_settings=Rect2(510, 238, 900, 700)
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project_settings=Rect2(510, 238, 900, 700)
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[color_picker]
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recent_presets=PackedColorArray(0.158472, 0.158472, 0.158472, 1, 1, 0.156863, 0.156863, 1, 0.890153, 0, 0.0748197, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0.670588, 1, 0, 0, 0.392157)
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@ -3,11 +3,11 @@
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state={
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state={
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"bookmarks": PackedInt32Array(),
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 30,
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"column": 17,
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"folded_lines": [],
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"folded_lines": [],
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"h_scroll_position": 0,
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"h_scroll_position": 0,
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"row": 2,
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"row": 15,
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"scroll_position": 0.0,
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"scroll_position": 6.0,
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"selection": false,
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"selection": false,
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"syntax_highlighter": "GDScript"
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"syntax_highlighter": "GDScript"
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}
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}
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@ -8,7 +8,7 @@ Anim={
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"grid_snap_active": false,
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"grid_visibility": 1,
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"ofs": Vector2(-49.3436, -18.2981),
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"ofs": Vector2(-7.60516, -14.8748),
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"primary_grid_steps": 8,
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"primary_grid_steps": 8,
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"show_edit_locks": true,
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"show_edit_locks": true,
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"show_guides": true,
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"show_guides": true,
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@ -32,7 +32,7 @@ Anim={
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"snap_rotation_step": 0.261799,
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"snap_rotation_step": 0.261799,
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"snap_scale": false,
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"snap_scale": false,
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"snap_scale_step": 0.1,
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"snap_scale_step": 0.1,
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"zoom": 2.11893
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"zoom": 1.41421
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}
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}
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3D={
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3D={
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"fov": 70.01,
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"fov": 70.01,
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Binary file not shown.
Binary file not shown.
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@ -1,4 +1,4 @@
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<Project Sdk="Godot.NET.Sdk/4.0.0-beta">
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<Project Sdk="Godot.NET.Sdk/4.0.0-beta.12">
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<PropertyGroup>
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<TargetFramework>net6.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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7
GameJam-Vanier.csproj.old
Normal file
7
GameJam-Vanier.csproj.old
Normal file
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<Project Sdk="Godot.NET.Sdk/4.0.0-beta">
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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<RootNamespace>GameJamVanier</RootNamespace>
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</PropertyGroup>
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</Project>
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3
Player/Projectiles/basic_projectile.tscn
Normal file
3
Player/Projectiles/basic_projectile.tscn
Normal file
@ -0,0 +1,3 @@
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[gd_scene format=3 uid="uid://cpo8qy3y0fuui"]
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[node name="basic_projectile" type="Node2D"]
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5
Player/Weapons/basic_weapon.tscn
Normal file
5
Player/Weapons/basic_weapon.tscn
Normal file
@ -0,0 +1,5 @@
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[gd_scene format=3 uid="uid://cmtuq84761y0i"]
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[node name="basic_weapon" type="Node2D"]
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[node name="Sprite2D" type="Sprite2D" parent="."]
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@ -4,11 +4,16 @@ extends CharacterBody2D
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@export var ACCELERATION = 2000.0;
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@export var ACCELERATION = 2000.0;
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@export var FRICTION = 3000.0;
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@export var FRICTION = 3000.0;
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@onready var raycast = $RayCast2D;
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func _physics_process(delta):
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func _physics_process(delta):
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var input_vector = get_input_vector();
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var input_vector = get_input_vector();
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apply_movement(input_vector, delta);
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apply_movement(input_vector, delta);
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apply_friction(input_vector, delta);
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apply_friction(input_vector, delta);
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move_and_slide();
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move_and_slide();
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var look_vec = get_global_mouse_position() - global_position;
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raycast.rotation = atan2(look_vec.y,look_vec.x);
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func get_input_vector():
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func get_input_vector():
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var input_vector = Vector2.ZERO;
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var input_vector = Vector2.ZERO;
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@ -1,13 +1,13 @@
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[gd_scene load_steps=5 format=3 uid="uid://b62h0w8gjm6tj"]
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[gd_scene load_steps=5 format=3 uid="uid://b62h0w8gjm6tj"]
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[ext_resource type="Script" path="res://Player/player.gd" id="1_mbyc2"]
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[ext_resource type="Script" path="res://Player/player.gd" id="1_mbyc2"]
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[ext_resource type="Texture2D" uid="uid://ca2eovotfh6v2" path="res://placeholder.png" id="2_26hmp"]
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[ext_resource type="Texture2D" uid="uid://wkeakqjvu3gg" path="res://Sprites/dingo_jam_mc_front_64.png" id="2_ae25p"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_mqbrd"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_mqbrd"]
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animations = [{
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animations = [{
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"frames": [{
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"frames": [{
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"duration": 1.0,
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"duration": 1.0,
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"texture": ExtResource("2_26hmp")
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"texture": ExtResource("2_ae25p")
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}],
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}],
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"loop": true,
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"loop": true,
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"name": &"default",
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"name": &"default",
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@ -25,3 +25,14 @@ frames = SubResource("SpriteFrames_mqbrd")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_ng5bv")
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shape = SubResource("RectangleShape2D_ng5bv")
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[node name="Camera2D" type="Camera2D" parent="."]
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current = true
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[node name="RayCast2D" type="RayCast2D" parent="."]
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target_position = Vector2(2000, 0)
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[node name="Line2D" type="Line2D" parent="RayCast2D"]
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points = PackedVector2Array(0, 0, 2000, 0)
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width = 5.0
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default_color = Color(1, 0, 0, 0.392157)
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BIN
Sprites/dingo_jam_mc_front_64.png
Normal file
BIN
Sprites/dingo_jam_mc_front_64.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.3 KiB |
@ -2,16 +2,16 @@
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importer="texture"
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importer="texture"
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||||||
type="CompressedTexture2D"
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type="CompressedTexture2D"
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||||||
uid="uid://ccc0vunx1coaf"
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uid="uid://wkeakqjvu3gg"
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||||||
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
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path="res://.godot/imported/dingo_jam_mc_front_64.png-601093cfabf1ebe5f72150684b2fcd7e.ctex"
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metadata={
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metadata={
|
||||||
"vram_texture": false
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"vram_texture": false
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||||||
}
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}
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[deps]
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[deps]
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source_file="res://icon.svg"
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source_file="res://Sprites/dingo_jam_mc_front_64.png"
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dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
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dest_files=["res://.godot/imported/dingo_jam_mc_front_64.png-601093cfabf1ebe5f72150684b2fcd7e.ctex"]
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||||||
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||||||
[params]
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[params]
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||||||
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@ -32,6 +32,3 @@ process/hdr_as_srgb=false
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|||||||
process/hdr_clamp_exposure=false
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process/hdr_clamp_exposure=false
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||||||
process/size_limit=0
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=1
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||||||
svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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BIN
Sprites/pew.png
Normal file
BIN
Sprites/pew.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 158 B |
@ -2,16 +2,16 @@
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importer="texture"
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importer="texture"
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type="CompressedTexture2D"
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type="CompressedTexture2D"
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||||||
uid="uid://ca2eovotfh6v2"
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uid="uid://df71outtqfcu0"
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path="res://.godot/imported/placeholder.png-ef21141e6f7fef7ccb4b638348400c3b.ctex"
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path="res://.godot/imported/pew.png-3aab10d741cd8f2cd98a8407fc89f0cc.ctex"
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metadata={
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metadata={
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||||||
"vram_texture": false
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"vram_texture": false
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}
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}
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[deps]
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[deps]
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||||||
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||||||
source_file="res://placeholder.png"
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source_file="res://Sprites/pew.png"
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dest_files=["res://.godot/imported/placeholder.png-ef21141e6f7fef7ccb4b638348400c3b.ctex"]
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dest_files=["res://.godot/imported/pew.png-3aab10d741cd8f2cd98a8407fc89f0cc.ctex"]
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||||||
[params]
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[params]
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BIN
Sprites/projectile.png
Normal file
BIN
Sprites/projectile.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 125 B |
34
Sprites/projectile.png.import
Normal file
34
Sprites/projectile.png.import
Normal file
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[remap]
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||||||
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importer="texture"
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type="CompressedTexture2D"
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||||||
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uid="uid://gqotbni355f"
|
||||||
|
path="res://.godot/imported/projectile.png-eff5302beb46bc9a9106ccfb67813440.ctex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://Sprites/projectile.png"
|
||||||
|
dest_files=["res://.godot/imported/projectile.png-eff5302beb46bc9a9106ccfb67813440.ctex"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_compression=1
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
compress/channel_pack=0
|
||||||
|
mipmaps/generate=false
|
||||||
|
mipmaps/limit=-1
|
||||||
|
roughness/mode=0
|
||||||
|
roughness/src_normal=""
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
process/hdr_as_srgb=false
|
||||||
|
process/hdr_clamp_exposure=false
|
||||||
|
process/size_limit=0
|
||||||
|
detect_3d/compress_to=1
|
1
icon.svg
1
icon.svg
@ -1 +0,0 @@
|
|||||||
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|
|
Before Width: | Height: | Size: 4.1 KiB |
BIN
placeholder.png
BIN
placeholder.png
Binary file not shown.
Before Width: | Height: | Size: 475 B |
@ -20,6 +20,8 @@ config/icon="res://icon.svg"
|
|||||||
window/size/viewport_width=1920
|
window/size/viewport_width=1920
|
||||||
window/size/viewport_height=1080
|
window/size/viewport_height=1080
|
||||||
window/size/mode=3
|
window/size/mode=3
|
||||||
|
window/size/resizable=false
|
||||||
|
window/stretch/mode="viewport"
|
||||||
|
|
||||||
[dotnet]
|
[dotnet]
|
||||||
|
|
||||||
|
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue
Block a user