Envie/.godot/editor/project_metadata.cfg
2023-01-14 17:14:55 -05:00

27 lines
705 B
INI

[editor_metadata]
executable_path="C:/Godot_v4.0-beta12_mono_win64/Godot_v4.0-beta12_mono_win64/Godot_v4.0-beta12_mono_win64.exe"
tile_source_sort=0
[debug_options]
run_live_debug=true
run_reload_scripts=true
[recent_files]
scenes=["res://Player/player.tscn", "res://test_level001.tscn", "res://player.tscn"]
scripts=["Vector2", "CharacterBody2D", "res://player.gd"]
[script_setup]
last_selected_language="GDScript"
[dialog_bounds]
project_settings=Rect2(510, 238, 900, 700)
[color_picker]
recent_presets=PackedColorArray(0.158472, 0.158472, 0.158472, 1, 1, 0.156863, 0.156863, 1, 0.890153, 0, 0.0748197, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 0, 1, 1, 0, 0, 0.670588, 1, 0, 0, 0.392157)