fkl;dsnak;l gjmbsdfjlabgscajmg njl,.bfnelkjqbgmf
This commit is contained in:
		| @@ -5,19 +5,21 @@ extends CharacterBody2D | |||||||
| @export var FRICTION = 1500.0; | @export var FRICTION = 1500.0; | ||||||
| @export var HP = 100; | @export var HP = 100; | ||||||
| @export var DAMAGE = 10; | @export var DAMAGE = 10; | ||||||
| @export var COOLDOWN = 2; | @export var COOLDOWN = 1; | ||||||
|  |  | ||||||
| @onready var raycast = $RayCast2D; | @onready var raycast = $RayCast2D; | ||||||
| @onready var cooldown_timer = $CooldownTimer; | @onready var cooldown_timer = $CooldownTimer; | ||||||
|  | @onready var sprite = $AnimatedSprite2D; | ||||||
|  |  | ||||||
| var player = null; | var player = null; | ||||||
| var is_on_cooldown = false; | var is_on_cooldown = false; | ||||||
|  | var attacking = false; | ||||||
|  |  | ||||||
| func _ready(): | func _ready(): | ||||||
| 	add_to_group("enemies"); | 	add_to_group("enemies"); | ||||||
|  |  | ||||||
| func _physics_process(delta): | func _physics_process(delta): | ||||||
| 	if player == null: | 	if player == null || !attacking: | ||||||
| 		return | 		return | ||||||
| 	 | 	 | ||||||
| 	var vec_to_player = player.global_position - global_position; | 	var vec_to_player = player.global_position - global_position; | ||||||
| @@ -43,6 +45,7 @@ func take_damage(damage): | |||||||
| 		kill(); | 		kill(); | ||||||
|  |  | ||||||
| func kill(): | func kill(): | ||||||
|  | 	emit_signal("is_killed"); | ||||||
| 	queue_free(); | 	queue_free(); | ||||||
|  |  | ||||||
| func set_player(p): | func set_player(p): | ||||||
| @@ -50,3 +53,9 @@ func set_player(p): | |||||||
|  |  | ||||||
| func _on_cooldown_timer_timeout(): | func _on_cooldown_timer_timeout(): | ||||||
| 	is_on_cooldown = false; | 	is_on_cooldown = false; | ||||||
|  |  | ||||||
|  | func _on_area_2d_body_entered(body): | ||||||
|  | 	if body.name == "Player": | ||||||
|  | 		attacking = true; | ||||||
|  |  | ||||||
|  | signal is_killed() | ||||||
|   | |||||||
| @@ -1,4 +1,4 @@ | |||||||
| [gd_scene load_steps=5 format=3 uid="uid://c661br4lh30r8"] | [gd_scene load_steps=6 format=3 uid="uid://c661br4lh30r8"] | ||||||
|  |  | ||||||
| [ext_resource type="Script" path="res://Enemies/basic_enemy.gd" id="1_5vi5k"] | [ext_resource type="Script" path="res://Enemies/basic_enemy.gd" id="1_5vi5k"] | ||||||
| [ext_resource type="Texture2D" uid="uid://ds4uvvrcxoay1" path="res://Sprites/placeholder_enemy.png" id="1_o8nfm"] | [ext_resource type="Texture2D" uid="uid://ds4uvvrcxoay1" path="res://Sprites/placeholder_enemy.png" id="1_o8nfm"] | ||||||
| @@ -17,6 +17,9 @@ animations = [{ | |||||||
| [sub_resource type="RectangleShape2D" id="RectangleShape2D_47nt3"] | [sub_resource type="RectangleShape2D" id="RectangleShape2D_47nt3"] | ||||||
| size = Vector2(41, 64) | size = Vector2(41, 64) | ||||||
|  |  | ||||||
|  | [sub_resource type="CircleShape2D" id="CircleShape2D_237ox"] | ||||||
|  | radius = 390.185 | ||||||
|  |  | ||||||
| [node name="BasicEnemy" type="CharacterBody2D"] | [node name="BasicEnemy" type="CharacterBody2D"] | ||||||
| script = ExtResource("1_5vi5k") | script = ExtResource("1_5vi5k") | ||||||
|  |  | ||||||
| @@ -38,4 +41,12 @@ default_color = Color(1, 0, 0, 0.392157) | |||||||
|  |  | ||||||
| [node name="CooldownTimer" type="Timer" parent="."] | [node name="CooldownTimer" type="Timer" parent="."] | ||||||
|  |  | ||||||
|  | [node name="Area2D" type="Area2D" parent="."] | ||||||
|  | collision_layer = 2 | ||||||
|  | collision_mask = 2 | ||||||
|  |  | ||||||
|  | [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] | ||||||
|  | shape = SubResource("CircleShape2D_237ox") | ||||||
|  |  | ||||||
| [connection signal="timeout" from="CooldownTimer" to="." method="_on_cooldown_timer_timeout"] | [connection signal="timeout" from="CooldownTimer" to="." method="_on_cooldown_timer_timeout"] | ||||||
|  | [connection signal="body_entered" from="Area2D" to="." method="_on_area_2d_body_entered"] | ||||||
|   | |||||||
							
								
								
									
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							| @@ -0,0 +1,21 @@ | |||||||
|  | extends Node2D | ||||||
|  |  | ||||||
|  | @onready var doors = $Doors; | ||||||
|  |  | ||||||
|  | func _ready(): | ||||||
|  | 	pass  | ||||||
|  |  | ||||||
|  | func _process(delta): | ||||||
|  | 	pass | ||||||
|  |  | ||||||
|  | func _on_pickable_t_shirt_picked(): | ||||||
|  | 	doors.remove_child($Doors/FrontDoor_Left); | ||||||
|  | 	doors.remove_child($Doors/FrontDoor_Right); | ||||||
|  |  | ||||||
|  |  | ||||||
|  | func _on_outside_enemy_is_killed(): | ||||||
|  | 	doors.remove_child($Doors/ClassDoor); | ||||||
|  |  | ||||||
|  |  | ||||||
|  | func _on_shoes_picked(): | ||||||
|  | 	doors.remove_child($Doors/Bathroom_Top); | ||||||
| @@ -1,10 +1,22 @@ | |||||||
| [gd_scene load_steps=4 format=3 uid="uid://b8rvp5g0vj8q1"] | [gd_scene load_steps=11 format=3 uid="uid://b8rvp5g0vj8q1"] | ||||||
|  |  | ||||||
| [ext_resource type="TileSet" uid="uid://bi3tupdxmgcim" path="res://TileSets/tiles.tres" id="1_8igly"] | [ext_resource type="TileSet" uid="uid://bi3tupdxmgcim" path="res://TileSets/tiles.tres" id="1_8igly"] | ||||||
|  | [ext_resource type="Script" path="res://Levels/level.gd" id="1_x3isi"] | ||||||
| [ext_resource type="PackedScene" uid="uid://xev8p1td1icx" path="res://Player/player.tscn" id="2_raadk"] | [ext_resource type="PackedScene" uid="uid://xev8p1td1icx" path="res://Player/player.tscn" id="2_raadk"] | ||||||
| [ext_resource type="AudioStream" uid="uid://dhuxf2eklsha5" path="res://Music/school.ogg" id="3_rnkol"] | [ext_resource type="AudioStream" uid="uid://dhuxf2eklsha5" path="res://Music/school.ogg" id="3_rnkol"] | ||||||
|  | [ext_resource type="PackedScene" uid="uid://chhokm3rf6pd3" path="res://OTHERS/door.tscn" id="4_oukel"] | ||||||
|  | [ext_resource type="PackedScene" uid="uid://bbg5x0apue0ei" path="res://PickableItems/pickable_t_shirt.tscn" id="5_kahe8"] | ||||||
|  | [ext_resource type="PackedScene" uid="uid://c661br4lh30r8" path="res://Enemies/basic_enemy.tscn" id="7_qt4sv"] | ||||||
|  | [ext_resource type="PackedScene" uid="uid://degce2jvx3sli" path="res://PickableItems/pickable_shoes.tscn" id="8_qnb3g"] | ||||||
|  |  | ||||||
|  | [sub_resource type="RectangleShape2D" id="RectangleShape2D_8jn25"] | ||||||
|  | size = Vector2(85, 5534.75) | ||||||
|  |  | ||||||
|  | [sub_resource type="RectangleShape2D" id="RectangleShape2D_5xvim"] | ||||||
|  | size = Vector2(4186, 55) | ||||||
|  |  | ||||||
| [node name="Level" type="Node2D"] | [node name="Level" type="Node2D"] | ||||||
|  | script = ExtResource("1_x3isi") | ||||||
|  |  | ||||||
| [node name="Floor1" type="TileMap" parent="."] | [node name="Floor1" type="TileMap" parent="."] | ||||||
| tile_set = ExtResource("1_8igly") | tile_set = ExtResource("1_8igly") | ||||||
| @@ -37,3 +49,97 @@ position = Vector2(3075, 488) | |||||||
| stream = ExtResource("3_rnkol") | stream = ExtResource("3_rnkol") | ||||||
| volume_db = -6.0 | volume_db = -6.0 | ||||||
| autoplay = true | autoplay = true | ||||||
|  |  | ||||||
|  | [node name="Outside_Wall" type="Node2D" parent="."] | ||||||
|  |  | ||||||
|  | [node name="StaticBody2D" type="StaticBody2D" parent="Outside_Wall"] | ||||||
|  | position = Vector2(1029, 0) | ||||||
|  |  | ||||||
|  | [node name="CollisionShape2D2" type="CollisionShape2D" parent="Outside_Wall/StaticBody2D"] | ||||||
|  | position = Vector2(4094.5, 2720.63) | ||||||
|  | shape = SubResource("RectangleShape2D_8jn25") | ||||||
|  |  | ||||||
|  | [node name="CollisionShape2D3" type="CollisionShape2D" parent="Outside_Wall/StaticBody2D"] | ||||||
|  | position = Vector2(0, 2770) | ||||||
|  | shape = SubResource("RectangleShape2D_8jn25") | ||||||
|  |  | ||||||
|  | [node name="CollisionShape2D" type="CollisionShape2D" parent="Outside_Wall/StaticBody2D"] | ||||||
|  | position = Vector2(2023, -0.5) | ||||||
|  | shape = SubResource("RectangleShape2D_5xvim") | ||||||
|  |  | ||||||
|  | [node name="CollisionShape2D4" type="CollisionShape2D" parent="Outside_Wall/StaticBody2D"] | ||||||
|  | position = Vector2(2023, 5393) | ||||||
|  | shape = SubResource("RectangleShape2D_5xvim") | ||||||
|  |  | ||||||
|  | [node name="Doors" type="Node2D" parent="."] | ||||||
|  |  | ||||||
|  | [node name="FrontDoor_Left" parent="Doors" instance=ExtResource("4_oukel")] | ||||||
|  | position = Vector2(2906, 758) | ||||||
|  | scale = Vector2(4.47547, 4.07547) | ||||||
|  |  | ||||||
|  | [node name="FrontDoor_Right" parent="Doors" instance=ExtResource("4_oukel")] | ||||||
|  | position = Vector2(3239, 762) | ||||||
|  | rotation = -3.14159 | ||||||
|  | scale = Vector2(4.47547, 4.07547) | ||||||
|  |  | ||||||
|  | [node name="ClassDoor" parent="Doors" instance=ExtResource("4_oukel")] | ||||||
|  | position = Vector2(2763, 1339) | ||||||
|  | rotation = 1.57079 | ||||||
|  | scale = Vector2(3.57152, 3.25231) | ||||||
|  |  | ||||||
|  | [node name="Bathroom_Top" parent="Doors" instance=ExtResource("4_oukel")] | ||||||
|  | position = Vector2(3368, 1473) | ||||||
|  | rotation = 1.57079 | ||||||
|  | scale = Vector2(3.57152, 3.25231) | ||||||
|  |  | ||||||
|  | [node name="Bathroom_Bottom" parent="Doors" instance=ExtResource("4_oukel")] | ||||||
|  | position = Vector2(3368, 1984) | ||||||
|  | rotation = 4.71238 | ||||||
|  | scale = Vector2(3.57152, 3.25231) | ||||||
|  |  | ||||||
|  | [node name="Cafeteria" parent="Doors" instance=ExtResource("4_oukel")] | ||||||
|  | position = Vector2(2763, 2436) | ||||||
|  | rotation = 4.71238 | ||||||
|  | scale = Vector2(3.57152, 3.25231) | ||||||
|  |  | ||||||
|  | [node name="Locker" parent="Doors" instance=ExtResource("4_oukel")] | ||||||
|  | position = Vector2(3388, 2494) | ||||||
|  | rotation = 4.71238 | ||||||
|  | scale = Vector2(3.57152, 3.25231) | ||||||
|  |  | ||||||
|  | [node name="Gym" parent="Doors" instance=ExtResource("4_oukel")] | ||||||
|  | position = Vector2(3388, 3579) | ||||||
|  | rotation = 4.71238 | ||||||
|  | scale = Vector2(3.57152, 3.25231) | ||||||
|  |  | ||||||
|  | [node name="BackDoor_Left" parent="Doors" instance=ExtResource("4_oukel")] | ||||||
|  | position = Vector2(2906, 4086) | ||||||
|  | scale = Vector2(4.47547, 4.07547) | ||||||
|  |  | ||||||
|  | [node name="BackDoor_Right" parent="Doors" instance=ExtResource("4_oukel")] | ||||||
|  | position = Vector2(3239, 4090) | ||||||
|  | rotation = -3.14159 | ||||||
|  | scale = Vector2(4.47547, 4.07547) | ||||||
|  |  | ||||||
|  | [node name="pickable_t_shirt" parent="." instance=ExtResource("5_kahe8")] | ||||||
|  | position = Vector2(3586, 650) | ||||||
|  | rotation = 0.286545 | ||||||
|  |  | ||||||
|  | [node name="Outside_Enemy" parent="." instance=ExtResource("7_qt4sv")] | ||||||
|  | position = Vector2(3939, 657) | ||||||
|  |  | ||||||
|  | [node name="Class_Enemy01" parent="." instance=ExtResource("7_qt4sv")] | ||||||
|  | position = Vector2(2248, 1257) | ||||||
|  |  | ||||||
|  | [node name="Class_Enemy02" parent="." instance=ExtResource("7_qt4sv")] | ||||||
|  | position = Vector2(2310, 1138) | ||||||
|  |  | ||||||
|  | [node name="Class_Enemy03" parent="." instance=ExtResource("7_qt4sv")] | ||||||
|  | position = Vector2(2367, 1350) | ||||||
|  |  | ||||||
|  | [node name="shoes" parent="." instance=ExtResource("8_qnb3g")] | ||||||
|  | position = Vector2(2595, 969) | ||||||
|  |  | ||||||
|  | [connection signal="picked" from="pickable_t_shirt" to="." method="_on_pickable_t_shirt_picked"] | ||||||
|  | [connection signal="is_killed" from="Outside_Enemy" to="." method="_on_outside_enemy_is_killed"] | ||||||
|  | [connection signal="picked" from="shoes" to="." method="_on_shoes_picked"] | ||||||
|   | |||||||
							
								
								
									
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							| @@ -0,0 +1,29 @@ | |||||||
|  | [gd_scene load_steps=3 format=3 uid="uid://chhokm3rf6pd3"] | ||||||
|  |  | ||||||
|  | [ext_resource type="Texture2D" uid="uid://q82l3e6t4whv" path="res://Sprites/HAHAHAs.png" id="1_6fehd"] | ||||||
|  |  | ||||||
|  | [sub_resource type="RectangleShape2D" id="RectangleShape2D_76cdb"] | ||||||
|  | size = Vector2(63, 7) | ||||||
|  |  | ||||||
|  | [node name="Door" type="StaticBody2D"] | ||||||
|  |  | ||||||
|  | [node name="Sprite2D" type="Sprite2D" parent="."] | ||||||
|  | position = Vector2(0, 6) | ||||||
|  | scale = Vector2(0.279902, 0.279902) | ||||||
|  | texture = ExtResource("1_6fehd") | ||||||
|  |  | ||||||
|  | [node name="Sprite2D2" type="Sprite2D" parent="."] | ||||||
|  | position = Vector2(-8, 3) | ||||||
|  | rotation = 0.0752773 | ||||||
|  | scale = Vector2(0.245176, 0.245176) | ||||||
|  | texture = ExtResource("1_6fehd") | ||||||
|  |  | ||||||
|  | [node name="Sprite2D3" type="Sprite2D" parent="."] | ||||||
|  | position = Vector2(14, 11) | ||||||
|  | rotation = -0.215964 | ||||||
|  | scale = Vector2(0.222094, 0.310601) | ||||||
|  | texture = ExtResource("1_6fehd") | ||||||
|  |  | ||||||
|  | [node name="CollisionShape2D" type="CollisionShape2D" parent="."] | ||||||
|  | position = Vector2(0.5, 0.5) | ||||||
|  | shape = SubResource("RectangleShape2D_76cdb") | ||||||
| @@ -9,4 +9,7 @@ func _on_body_entered(body): | |||||||
|  |  | ||||||
| func pickup_routine(player): | func pickup_routine(player): | ||||||
| 	player.pickup(self); | 	player.pickup(self); | ||||||
|  | 	emit_signal("picked"); | ||||||
| 	queue_free(); | 	queue_free(); | ||||||
|  |  | ||||||
|  | signal picked(); | ||||||
|   | |||||||
| @@ -6,6 +6,10 @@ extends CharacterBody2D | |||||||
| @export var HP = 100; | @export var HP = 100; | ||||||
|  |  | ||||||
| @onready var raycast = $RayCast2D; | @onready var raycast = $RayCast2D; | ||||||
|  | @onready var sprite = $AnimatedSprite2D; | ||||||
|  |  | ||||||
|  | var animation_count = 0; | ||||||
|  |  | ||||||
| var current_weapon = null; | var current_weapon = null; | ||||||
| var weapons = [null,null,null]; | var weapons = [null,null,null]; | ||||||
|  |  | ||||||
| @@ -40,9 +44,11 @@ func attack(): | |||||||
| 		current_weapon.fire(velocity); | 		current_weapon.fire(velocity); | ||||||
|  |  | ||||||
| func take_damage(damage): | func take_damage(damage): | ||||||
| 	HP = HP - damage; | 	if sprite.animation != "damage": | ||||||
| 	if HP <= 0: | 		HP = HP - damage; | ||||||
| 		kill(); | 		sprite.play("damage"); | ||||||
|  | 		if HP <= 0: | ||||||
|  | 			kill(); | ||||||
|  |  | ||||||
| func pickup(item): | func pickup(item): | ||||||
| 	if item.Type == "weapon": | 	if item.Type == "weapon": | ||||||
| @@ -87,3 +93,11 @@ func _on_area_2d_area_exited(area): | |||||||
| 	$"../School_Bass".volume_db(-80); | 	$"../School_Bass".volume_db(-80); | ||||||
| 	$"../School_Flute".volume_db(-80); | 	$"../School_Flute".volume_db(-80); | ||||||
| 	$"../School_Brass".volume_db(-80); | 	$"../School_Brass".volume_db(-80); | ||||||
|  |  | ||||||
|  |  | ||||||
|  | func _on_animated_sprite_2d_animation_finished(): | ||||||
|  | 	if sprite.animation == "damage": | ||||||
|  | 		animation_count+=1; | ||||||
|  | 		if animation_count > 3: | ||||||
|  | 			animation_count = 0; | ||||||
|  | 			sprite.play("default"); | ||||||
|   | |||||||
| @@ -8,6 +8,17 @@ animations = [{ | |||||||
| "frames": [{ | "frames": [{ | ||||||
| "duration": 1.0, | "duration": 1.0, | ||||||
| "texture": ExtResource("2_bqbmq") | "texture": ExtResource("2_bqbmq") | ||||||
|  | }, { | ||||||
|  | "duration": 1.0, | ||||||
|  | "texture": null | ||||||
|  | }], | ||||||
|  | "loop": true, | ||||||
|  | "name": &"damage", | ||||||
|  | "speed": 5.0 | ||||||
|  | }, { | ||||||
|  | "frames": [{ | ||||||
|  | "duration": 1.0, | ||||||
|  | "texture": ExtResource("2_bqbmq") | ||||||
| }], | }], | ||||||
| "loop": true, | "loop": true, | ||||||
| "name": &"default", | "name": &"default", | ||||||
| @@ -39,3 +50,5 @@ visible = false | |||||||
| points = PackedVector2Array(0, 0, 2000, 0) | points = PackedVector2Array(0, 0, 2000, 0) | ||||||
| width = 5.0 | width = 5.0 | ||||||
| default_color = Color(1, 0, 0, 0.392157) | default_color = Color(1, 0, 0, 0.392157) | ||||||
|  |  | ||||||
|  | [connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animated_sprite_2d_animation_finished"] | ||||||
|   | |||||||
							
								
								
									
										
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							| @@ -0,0 +1,34 @@ | |||||||
|  | [remap] | ||||||
|  |  | ||||||
|  | importer="texture" | ||||||
|  | type="CompressedTexture2D" | ||||||
|  | uid="uid://de3lmcqcag5ay" | ||||||
|  | path="res://.godot/imported/Door_1.png-0b82fd4258b936d355687545c7459cb5.ctex" | ||||||
|  | metadata={ | ||||||
|  | "vram_texture": false | ||||||
|  | } | ||||||
|  |  | ||||||
|  | [deps] | ||||||
|  |  | ||||||
|  | source_file="res://Sprites/Door_1.png" | ||||||
|  | dest_files=["res://.godot/imported/Door_1.png-0b82fd4258b936d355687545c7459cb5.ctex"] | ||||||
|  |  | ||||||
|  | [params] | ||||||
|  |  | ||||||
|  | compress/mode=0 | ||||||
|  | compress/lossy_quality=0.7 | ||||||
|  | compress/hdr_compression=1 | ||||||
|  | compress/bptc_ldr=0 | ||||||
|  | compress/normal_map=0 | ||||||
|  | compress/channel_pack=0 | ||||||
|  | mipmaps/generate=false | ||||||
|  | mipmaps/limit=-1 | ||||||
|  | roughness/mode=0 | ||||||
|  | roughness/src_normal="" | ||||||
|  | process/fix_alpha_border=true | ||||||
|  | process/premult_alpha=false | ||||||
|  | process/normal_map_invert_y=false | ||||||
|  | process/hdr_as_srgb=false | ||||||
|  | process/hdr_clamp_exposure=false | ||||||
|  | process/size_limit=0 | ||||||
|  | detect_3d/compress_to=1 | ||||||
							
								
								
									
										
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								Sprites/HAHAHAs.png
									
									
									
									
									
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							| After Width: | Height: | Size: 2.1 KiB | 
							
								
								
									
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							| @@ -0,0 +1,34 @@ | |||||||
|  | [remap] | ||||||
|  |  | ||||||
|  | importer="texture" | ||||||
|  | type="CompressedTexture2D" | ||||||
|  | uid="uid://q82l3e6t4whv" | ||||||
|  | path="res://.godot/imported/HAHAHAs.png-120240e91c027940086d629e54ae02e0.ctex" | ||||||
|  | metadata={ | ||||||
|  | "vram_texture": false | ||||||
|  | } | ||||||
|  |  | ||||||
|  | [deps] | ||||||
|  |  | ||||||
|  | source_file="res://Sprites/HAHAHAs.png" | ||||||
|  | dest_files=["res://.godot/imported/HAHAHAs.png-120240e91c027940086d629e54ae02e0.ctex"] | ||||||
|  |  | ||||||
|  | [params] | ||||||
|  |  | ||||||
|  | compress/mode=0 | ||||||
|  | compress/lossy_quality=0.7 | ||||||
|  | compress/hdr_compression=1 | ||||||
|  | compress/bptc_ldr=0 | ||||||
|  | compress/normal_map=0 | ||||||
|  | compress/channel_pack=0 | ||||||
|  | mipmaps/generate=false | ||||||
|  | mipmaps/limit=-1 | ||||||
|  | roughness/mode=0 | ||||||
|  | roughness/src_normal="" | ||||||
|  | process/fix_alpha_border=true | ||||||
|  | process/premult_alpha=false | ||||||
|  | process/normal_map_invert_y=false | ||||||
|  | process/hdr_as_srgb=false | ||||||
|  | process/hdr_clamp_exposure=false | ||||||
|  | process/size_limit=0 | ||||||
|  | detect_3d/compress_to=1 | ||||||
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