Merge branch 'main' of github.com:MarcEricMartel/Game-Jam-A23
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commit
febe1b5577
51
Scenes/Props/candle.tscn
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51
Scenes/Props/candle.tscn
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[gd_scene load_steps=9 format=3 uid="uid://dgtscjxcqoxls"]
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[ext_resource type="Texture2D" uid="uid://dvtntmnfw83ms" path="res://Assets/RF_Catacombs_v1.0/candleA_02.png" id="1_24qhp"]
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[ext_resource type="Texture2D" uid="uid://biomqy201h4yk" path="res://Assets/RF_Catacombs_v1.0/candleA_03.png" id="2_ntbip"]
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[ext_resource type="Texture2D" uid="uid://dri12hbajn7f7" path="res://Assets/RF_Catacombs_v1.0/candleA_04.png" id="3_hqrx1"]
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[ext_resource type="Texture2D" uid="uid://c0wvpyvnm1xyq" path="res://Assets/RF_Catacombs_v1.0/candleA_01.png" id="4_6sycj"]
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[ext_resource type="Material" uid="uid://id4bl5ph4sbj" path="res://candle_part_material.tres" id="5_g2xr2"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_mdrfm"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("1_24qhp")
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}, {
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"duration": 1.0,
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"texture": ExtResource("2_ntbip")
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}, {
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"duration": 1.0,
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"texture": ExtResource("3_hqrx1")
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}, {
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"duration": 1.0,
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"texture": ExtResource("4_6sycj")
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}],
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"loop": true,
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"name": &"default",
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"speed": 8.0
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}]
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[sub_resource type="Gradient" id="Gradient_0u7ax"]
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[sub_resource type="GradientTexture2D" id="GradientTexture2D_pb6np"]
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gradient = SubResource("Gradient_0u7ax")
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[node name="Candle" type="Node2D"]
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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position = Vector2(-1.05837e-13, 4.76837e-07)
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rotation = -3.14159
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scale = Vector2(1.14286, 1.10476)
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sprite_frames = SubResource("SpriteFrames_mdrfm")
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frame_progress = 0.87695
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centered = false
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offset = Vector2(-3.5, -7)
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flip_v = true
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[node name="PointLight2D" type="PointLight2D" parent="."]
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texture = SubResource("GradientTexture2D_pb6np")
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[node name="Particles2D" type="GPUParticles2D" parent="."]
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amount = 16
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process_material = ExtResource("5_g2xr2")
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13
candle_part_material.tres
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candle_part_material.tres
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[gd_resource type="ParticleProcessMaterial" format=3 uid="uid://id4bl5ph4sbj"]
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[resource]
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particle_flag_disable_z = true
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direction = Vector3(0, -1, 0)
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spread = 12.0
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gravity = Vector3(0, 0, 0)
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initial_velocity_min = 25.0
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initial_velocity_max = 25.0
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orbit_velocity_min = 0.0
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orbit_velocity_max = 0.0
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damping_min = 4.0
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damping_max = 10.0
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