balancing
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@@ -86,11 +86,13 @@ alignment = 1
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[node name="StatPanel" type="HBoxContainer" parent="UIRoot/ControlPanel"]
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_stretch_ratio = 0.65
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mouse_filter = 2
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[node name="Blud" type="Control" parent="UIRoot/ControlPanel/StatPanel"]
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_stretch_ratio = 0.75
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[node name="HBoxContainer" type="HBoxContainer" parent="UIRoot/ControlPanel/StatPanel/Blud"]
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layout_mode = 1
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@@ -143,7 +145,7 @@ vertical_alignment = 2
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[node name="Middle" type="VBoxContainer" parent="UIRoot/ControlPanel/StatPanel"]
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_stretch_ratio = 0.8
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size_flags_stretch_ratio = 0.5
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[node name="Time" type="Control" parent="UIRoot/ControlPanel/StatPanel/Middle"]
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layout_mode = 2
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@@ -13,7 +13,7 @@ func _ready():
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return
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var temp : TemplateSpawnable = spawnableScene.instantiate()
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label.text = str(temp.monsterName) + " (" + str(temp.cost) + ")"
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label.text = str(temp.monsterName) + "| " + str(temp.cost)
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generate_tooltip(temp)
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temp.queue_free()
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