Merge branch 'main' of https://github.com/MarcEricMartel/Game-Jam-A23
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commit
abb28405da
@ -57,15 +57,15 @@ func attack():
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if (level > 1):
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setAnimState("Attack2")
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if is_facing_left:
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atk2l.set_disabled(false)
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else:
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atk2r.set_disabled(false)
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else:
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atk2l.set_disabled(false)
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else:
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setAnimState("Attack")
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if is_facing_left:
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atk1l.set_disabled(false)
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else:
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atk1r.set_disabled(false)
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else:
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atk1l.set_disabled(false)
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func stop_attack():
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