some necromancer adjustements

This commit is contained in:
Victor Turgeon
2023-10-11 08:27:17 -04:00
parent b115b8476e
commit 7ca7780d6a
2 changed files with 28 additions and 8 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=3 uid="uid://dgtscjxcqoxls"]
[gd_scene load_steps=9 format=3 uid="uid://cl7w6ndvons1a"]
[ext_resource type="Texture2D" uid="uid://dvtntmnfw83ms" path="res://Assets/RF_Catacombs_v1.0/candleA_02.png" id="1_2uqmc"]
[ext_resource type="Texture2D" uid="uid://biomqy201h4yk" path="res://Assets/RF_Catacombs_v1.0/candleA_03.png" id="2_dgnwu"]
@@ -26,12 +26,12 @@ animations = [{
"speed": 8.0
}]
[sub_resource type="Gradient" id="Gradient_sm8o0"]
[sub_resource type="Gradient" id="Gradient_uxp8x"]
offsets = PackedFloat32Array(0, 0.736573)
colors = PackedColorArray(1, 1, 1, 1, 0, 0, 0, 1)
[sub_resource type="GradientTexture2D" id="GradientTexture2D_mton1"]
gradient = SubResource("Gradient_sm8o0")
gradient = SubResource("Gradient_uxp8x")
fill = 1
fill_from = Vector2(0.5, 0.5)