Update Enemy.gd

This commit is contained in:
MarcEricMartel 2023-10-10 14:54:19 -04:00
parent e69ba54126
commit 7ade36434c

View File

@ -75,10 +75,10 @@ func attack():
func stop_attack():
is_attacking = false
get_node("AttackArea/Attack1CollisionL").set_disabled(true)
get_node("AttackArea/Attack1CollisionR").set_disabled(true)
get_node("AttackArea/Attack2CollisionL").set_disabled(true)
get_node("AttackArea/Attack2CollisionR").set_disabled(true)
atk1l.set_disabled(true)
atk1r.set_disabled(true)
atk2l.set_disabled(true)
atk2r.set_disabled(true)
func setAnimState(newstate):