fix totalBludGenerated

This commit is contained in:
Victor Turgeon
2023-10-11 09:59:26 -04:00
parent 13ccda8f63
commit 68e93fa432
4 changed files with 9 additions and 9 deletions

View File

@@ -5,7 +5,7 @@ const BASE_Blud_GEN = 10
const STARTING_Blud_AMOUNT = 100
var currentBludAmount : float = 0
var totalBludGenrated : float = 0
var totalBludGenerated : float = 0
var currentBludGen : float = 0
var currentSpawnableScene : PackedScene = null
var currentRefInstance : TemplateSpawnable = null
@@ -38,7 +38,7 @@ func _process(delta):
handle_spawn()
handle_cursor_state()
currentBludAmount += currentBludGen * delta
totalBludGenrated += currentBludGen * delta
totalBludGenerated += currentBludGen * delta
playerUI.set_blud_total(currentBludAmount)
func set_time(text : String):