bing chilling
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=38 format=3 uid="uid://bap3ds6o3m4i1"]
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[gd_scene load_steps=39 format=3 uid="uid://bap3ds6o3m4i1"]
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[ext_resource type="PackedScene" uid="uid://kkfxguj0lr5a" path="res://Scenes/Spawnables/template_spawnable.tscn" id="1_scjiu"]
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[ext_resource type="Texture2D" uid="uid://ckeayob6k71b1" path="res://Assets/Witch/noBKG_WitchIdle_strip.png" id="2_ryiw4"]
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@@ -6,6 +6,10 @@
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[ext_resource type="Texture2D" uid="uid://cy1gf04evv1ds" path="res://Assets/Witch/noBKG_WitchWalk_strip.png" id="4_5ypov"]
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[ext_resource type="Script" path="res://Scenes/Spawnables/AIs/ai_necromancer.gd" id="5_325bs"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_ac0gw"]
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atlas = ExtResource("2_ryiw4")
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region = Rect2(0, 0, 64, 64)
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[sub_resource type="AtlasTexture" id="AtlasTexture_2n56f"]
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atlas = ExtResource("2_ryiw4")
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region = Rect2(0, 0, 64, 64)
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@@ -232,6 +236,7 @@ BludGen = 10.0
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cost = 75
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canAttack = false
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monsterName = "Necromancer"
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monsterIcon = SubResource("AtlasTexture_ac0gw")
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[node name="AnimatedSprite2D" parent="." index="1"]
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sprite_frames = SubResource("SpriteFrames_adqcd")
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