This commit is contained in:
MarcEricMartel 2021-12-03 11:52:11 -05:00
parent 3d94b3a564
commit bae802cb4a

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@ -263,7 +263,6 @@ void World::RenderWorld(int& rendercount, int& badhitcount, Player& player, Tran
shader.Use();
rendercount = 0;
badhitcount = 0;
//static std::vector<Vector3i> renderManifest;
Vector3f angle;
Vector3f cursor;
Vector3f direct = player.GetDirection();